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[1.21.3] Fix blocks sometimes missing ambient occlusion #1618

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Original file line number Diff line number Diff line change
Expand Up @@ -204,27 +204,3 @@
}

private static void renderQuadList(
@@ -722,19 +_,19 @@
int l = modelblockrenderer$cache.getLightColor(blockstate3, p_111168_, blockpos$mutableblockpos);
float f3 = modelblockrenderer$cache.getShadeBrightness(blockstate3, p_111168_, blockpos$mutableblockpos);
BlockState blockstate4 = p_111168_.getBlockState(
- blockpos$mutableblockpos.setWithOffset(blockpos, modelblockrenderer$adjacencyinfo.corners[0]).move(p_366875_)
+ blockpos$mutableblockpos.setWithOffset(blockpos, modelblockrenderer$adjacencyinfo.corners[0]) // Neo: remove move() to avoid oversampling (MC-43968)
);
boolean flag = !blockstate4.isViewBlocking(p_111168_, blockpos$mutableblockpos) || blockstate4.getLightBlock() == 0;
BlockState blockstate5 = p_111168_.getBlockState(
- blockpos$mutableblockpos.setWithOffset(blockpos, modelblockrenderer$adjacencyinfo.corners[1]).move(p_366875_)
+ blockpos$mutableblockpos.setWithOffset(blockpos, modelblockrenderer$adjacencyinfo.corners[1]) // Neo: remove move() to avoid oversampling (MC-43968)
);
boolean flag1 = !blockstate5.isViewBlocking(p_111168_, blockpos$mutableblockpos) || blockstate5.getLightBlock() == 0;
BlockState blockstate6 = p_111168_.getBlockState(
- blockpos$mutableblockpos.setWithOffset(blockpos, modelblockrenderer$adjacencyinfo.corners[2]).move(p_366875_)
+ blockpos$mutableblockpos.setWithOffset(blockpos, modelblockrenderer$adjacencyinfo.corners[2]) // Neo: remove move() to avoid oversampling (MC-43968)
);
boolean flag2 = !blockstate6.isViewBlocking(p_111168_, blockpos$mutableblockpos) || blockstate6.getLightBlock() == 0;
BlockState blockstate7 = p_111168_.getBlockState(
- blockpos$mutableblockpos.setWithOffset(blockpos, modelblockrenderer$adjacencyinfo.corners[3]).move(p_366875_)
+ blockpos$mutableblockpos.setWithOffset(blockpos, modelblockrenderer$adjacencyinfo.corners[3]) // Neo: remove move() to avoid oversampling (MC-43968)
);
boolean flag3 = !blockstate7.isViewBlocking(p_111168_, blockpos$mutableblockpos) || blockstate7.getLightBlock() == 0;
float f4;