Rendering a Canvas node with a WebGL content and moving it into different windows without re-loading dependencies like D3 and without creating new component JS instances.
https://www.youtube.com/watch?v=o_lyowmLzaU
https://neomjs.github.io/pages2/workspace/neo-shared-offscreen-canvas-demo/apps/mainapp/index.html
https://github.com/neomjs/offscreen-canvas
The demo canvas content is based on: https://github.com/chrisprice/offscreen-canvas