-
Notifications
You must be signed in to change notification settings - Fork 2
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Clean up some files and window dressings to prep for a release. * make credits current * package a changelog * add lockable flag to a couple doors i missed * Fixed type in No_Fungi mod in defaults.json * fixed icon rendering * Added link to changelog in main readme * add icon sourcefile for future edits * write down my linux build scribbles * scribble down macos build process * added reference docs so i dont lose them * giving up on linux for initial release * replaced images for readme
- Loading branch information
1 parent
67d68e9
commit 95b0715
Showing
28 changed files
with
99 additions
and
16 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Binary file not shown.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,2 @@ | ||
# Cataclysm 2040 Build Process | ||
This is a WIP folder for writing down my (currently manual) build process. Eventually, this should be automated via an actual CI script. However, I don't really have the time to do that right now. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,15 @@ | ||
#!/bin/bash | ||
# Bypass all linters and checks to build CD2040 (yolo) and then pack it up into a tarball | ||
make -j8 TILES=1 SOUND=1 RELEASE=1 USE_HOME_DIR=1 LOCALISE=0 LINTJSON=0 ASTYLE=0 RUNTESTS=0 | ||
mkdir cataclysm2040-linux64-tiles-sounds-alie2024_1 | ||
mv cataclysm-launcher cataclysm2040-linux64-tiles-sounds-alie2024_1/ | ||
mv cataclysm-tiles cataclysm2040-linux64-tiles-sounds-alie2024_1/ | ||
mv data cataclysm2040-linux64-tiles-sounds-alie2024_1/ | ||
mv gfx cataclysm2040-linux64-tiles-sounds-alie2024_1/ | ||
mv lang cataclysm2040-linux64-tiles-sounds-alie2024_1/ | ||
mv README.md cataclysm2040-linux64-tiles-sounds-alie2024_1/ | ||
mv doc cataclysm2040-linux64-tiles-sounds-alie2024_1/ | ||
mv LICENSE.txt cataclysm2040-linux64-tiles-sounds-alie2024_1/ | ||
mv LICENSE-OFL-Terminus-Font.txt cataclysm2040-linux64-tiles-sounds-alie2024_1/ | ||
tar czf cataclysm2040-linux64-tiles-sounds-alie2024_1.tar.gz cataclysm2040-linux64-tiles-sounds-alie2024_1 | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,11 @@ | ||
#!/bin/bash | ||
# Build a .app for Apple Silicon, then do the fixes so that it actually works. | ||
# I know building as root is bad. Don't bully me. I ran into some permission issues but didn't have time to fix it. Yolo, I'll fix it later... | ||
make app RELEASE=1 TILES=1 LOCALIZE=0 SOUND=1 NATIVE=osx | ||
cd Cataclysm.app/Contents/Resources/ | ||
rm cataclysm-tiles | ||
mv ../../../cataclysm-tiles . | ||
cd ../../../ | ||
dylibbundler -of -b -x Cataclysm.app/Contents/Resources/cataclysm-tiles -d Cataclysm.app/Contents/Resources/ -p @Cataclysm.app/ | ||
# Turn our .app into a DMG. Needs some cleanup. | ||
# ./node_modules/create-dmg/cli.js Cataclysm.app --dmg-title='Cataclysm 2040' |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file not shown.
Binary file not shown.
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,2 @@ | ||
# Cataclysm 2040 Documentation | ||
This folder is for 2040-specific documentation. As of now, but much is in here. For now, I'm mainly using this as a dumping ground for historical design documents that reference the 2040 setting in case they get removed from the internet so that we can access them later. |
Binary file not shown.