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* Pilot Job Base Parts * Added pilot's locker and added pilot's drip to AstroVend * minor fixes * added more info in meta files * fixed cigs * applied suggested edits * fixed some typos * removed stats from hardsuit, removed lighter from starting gear * replaced cool kid cigs and oxy tank with lame ones (it's spess man's smokes and extended capacity tank), tainted myself with my first cs edit. only downhill from now on. * Missing Perms * Mini --------- Co-authored-by: Dvir <[email protected]>
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job-description-mercenary = Execute the bidding of anyone- for the right price. Enjoy being unbound from the confines of the law. | ||
job-description-stc = Expertly de-conflict the space around the station and help the NFSD issue fines for overdocked ships. | ||
job-description-pilot = Pilot spaceships from point A to B, outmaneuver pirates and dodge asteroids. You are a leaf on the solar wind, let others marvel at how you soar. |
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job-name-mercenary = Mercenary | ||
job-name-stc = Station Traffic Controller | ||
job-name-pilot = Pilot | ||
# Role timers - Make these alphabetical or I cut you | ||
JobMercenary = Mercenary | ||
JobSTC = Station Traffic Controller | ||
JobPilot = Pilot |
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id-card-access-level-frontier = Station Traffic Controller | ||
id-card-access-level-mercenary = Mercenary | ||
id-card-access-level-pilot = Pilot |
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- Engineering | ||
- Medical | ||
- Mercenary # Frontier | ||
- Pilot # Frontier | ||
- Quartermaster | ||
- Salvage | ||
- Cargo | ||
|
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- type: accessLevel | ||
id: Pilot | ||
name: id-card-access-level-pilot |
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11 changes: 11 additions & 0 deletions
11
Resources/Prototypes/_NF/Entities/Clothing/Shoes/boots.yml
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- type: entity | ||
parent: ClothingShoesBaseButcherable | ||
id: ClothingShoesBootsPilot | ||
name: pilot boots | ||
description: Stylish boots for running in circles on a deck during emergencies. | ||
components: | ||
- type: Sprite | ||
sprite: _NF/Clothing/Shoes/Boots/pilot_boots.rsi | ||
- type: Clothing | ||
sprite: _NF/Clothing/Shoes/Boots/pilot_boots.rsi | ||
- type: Matchbox |
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