Skip to content

Commit

Permalink
Update shields.yml
Browse files Browse the repository at this point in the history
  • Loading branch information
dvir001 committed Jul 13, 2023
1 parent 43388db commit 0e87864
Showing 1 changed file with 8 additions and 8 deletions.
16 changes: 8 additions & 8 deletions Resources/Prototypes/Entities/Objects/Shields/shields.yml
Original file line number Diff line number Diff line change
Expand Up @@ -421,17 +421,17 @@
path: /Audio/Weapons/ebladeoff.ogg
offSize: 5
- type: Sprite
sprite: Objects/Weapons/Melee/e_shield.rsi
sprite: Objects/Weapons/Melee/s_e_shield.rsi
layers:
- state: eshield-icon
- state: eshield-on
- state: seshield-icon
- state: seshield-on
color: "#FFFFFF"
visible: false
shader: unshaded
map: [ "shield" ]
- type: Item
size: 5
sprite: Objects/Weapons/Melee/e_shield.rsi
sprite: Objects/Weapons/Melee/s_e_shield.rsi
heldPrefix: seshield
- type: UseDelay
delay: 0.5
Expand Down Expand Up @@ -492,7 +492,7 @@
sound: /Audio/Effects/metalbreak.ogg
- !type:SpawnEntitiesBehavior
spawn:
BrokenEnergyShield:
BrokenSecurityEnergyShield:
min: 1
max: 1

Expand All @@ -503,9 +503,9 @@
description: Something inside is burned out, it is no longer functional.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/e_shield.rsi
state: eshield-icon
sprite: Objects/Weapons/Melee/s_e_shield.rsi
state: seshield-icon
- type: Item
sprite: Objects/Weapons/Melee/e_shield.rsi
sprite: Objects/Weapons/Melee/s_e_shield.rsi
size: 5
heldPrefix: seshield

0 comments on commit 0e87864

Please sign in to comment.