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NFSD Outpost (New) - Split NFSD away from Frontier Outpost (#840)
* First version of NFSD station, wip * More things for NFSD, layout done * Move NFSD station to separate folder * Make it spawn in-game. * Atmos and stuff. * More work on NFSD outpost, phase 3 basically done * Try make it load roundstart? Station records do not work yet tho. * Blanket-whitelist NFSD outpost for now in mapchecker * Finalise phase 4 for NFSD Outpost * Warp point * Downsize NFSD on frontier outpost * Make the intertia damping over 9000 * Add meteor shields * Fix some missing decals * Re-add anchor to NFSD (Saving grid overrides this) * Add rotational/translational anchors to all POI grids and Frontier * Alert! The detective detector detects detectives * Update station proto * Fix merge conflict properly this time * No overflowjobs for NFSD outpost --------- Co-authored-by: Dvir <[email protected]>
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Original file line number | Diff line number | Diff line change |
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@@ -1,5 +1,6 @@ | ||
# POI's | ||
Frontier: true | ||
nfsd: true | ||
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anomalouslab: | ||
- WallPlastitaniumIndestructible | ||
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,22 @@ | ||
- type: gameMap | ||
id: nfsd | ||
mapName: 'NFSD Outpost' | ||
mapPath: /Maps/_NF/POI/nfsd.yml | ||
minPlayers: 0 | ||
stations: | ||
nfsd: | ||
stationProto: SecurityFrontierOutpost | ||
components: | ||
- type: StationNameSetup | ||
mapNameTemplate: 'NFSD Outpost' | ||
- type: StationJobs | ||
overflowJobs: [] | ||
availableJobs: | ||
HeadOfSecurity: [ 1, 1 ] | ||
SeniorOfficer: [ 0, 0 ] | ||
Brigmedic: [ 0, 0 ] | ||
Detective: [ 0, 0 ] | ||
SecurityOfficer: [ 0, 0 ] | ||
SecurityCadet: [ 0, 0 ] | ||
# Others: | ||
Lawyer: [ 0, 0 ] |
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