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What rats?
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dvir001 committed Sep 20, 2024
1 parent 94d0950 commit 618d0c0
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Showing 8 changed files with 29 additions and 12 deletions.
8 changes: 4 additions & 4 deletions Resources/Prototypes/DeltaV/Guidebook/species.yml
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name: species-name-oni
text: "/ServerInfo/Guidebook/Mobs/DeltaV/Oni.xml"

- type: guideEntry
id: Rodentia
name: species-name-rodentia
text: "/ServerInfo/Guidebook/Mobs/DeltaV/Rodentia.xml"
# - type: guideEntry
# id: Rodentia
# name: species-name-rodentia
# text: "/ServerInfo/Guidebook/Mobs/DeltaV/Rodentia.xml"
2 changes: 1 addition & 1 deletion Resources/Prototypes/DeltaV/Species/rodentia.yml
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@@ -1,7 +1,7 @@
- type: species
id: Rodentia
name: species-name-rodentia
roundStart: true
roundStart: false # Frontier - off
prototype: MobRodentia
sprites: MobRodentiaSprites
defaultSkinTone: "#747474"
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Guidebook/species.yml
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- Harpy # DeltaV
- Felinid # DeltaV
- Oni # DeltaV
- Rodentia # DeltaV
# - Rodentia # DeltaV

- type: guideEntry
id: Arachnid
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Species/species_weights.yml
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Oni: 2 # Frontier
Dwarf: 2
Diona: 2
Rodentia: 2 # DeltaV - Rodentia, see Prototypes/DeltaV/Entities/Mobs/Species/rodentia.yml
# Rodentia: 2 # DeltaV - Rodentia, see Prototypes/DeltaV/Entities/Mobs/Species/rodentia.yml
Goblin: 2 # Frontier
Harpy: 1 # Frontier
2 changes: 2 additions & 0 deletions Resources/Prototypes/_NF/Entities/Mobs/Species/goblin.yml
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- !type:Emote
emote: Scream
probability: 0.2
- type: Rummager # DeltaV Code
- type: AlwaysTriggerMousetrap # DeltaV Code

- type: entity
save: false
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2 changes: 1 addition & 1 deletion Resources/ServerInfo/Guidebook/Mobs/DeltaV/Rodentia.xml
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## Special

- Can Rummage in disposal chutes, which can sometimes dig up food.
- Can Rummage in disposal chutes, which can dig up trash.
- Can store small items in their cheeks. Having items in their mouth makes their speech unintelligible, and they will drop all items in their mouth if attacked, stunned, or shoved.
- Can "sneak" underneath tables, but not doors.

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2 changes: 1 addition & 1 deletion Resources/ServerInfo/Guidebook/Mobs/Species.xml
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<GuideEntityEmbed Entity="MobFelinid" Caption="Felinid"/>
<GuideEntityEmbed Entity="MobHarpy" Caption="Harpy"/>
<GuideEntityEmbed Entity="MobOni" Caption="Oni"/>
<GuideEntityEmbed Entity="MobRodentia" Caption="Rodentia"/>
<!-- <GuideEntityEmbed Entity="MobRodentia" Caption="Rodentia"/> -->
</Box>

</Document>
21 changes: 18 additions & 3 deletions Resources/ServerInfo/_NF/Guidebook/Mobs/Goblin.xml
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<GuideEntityEmbed Entity="MobGoblin" Caption=""/>
</Box>

Their small stature allows goblins to dive into toilets and mailing units. They don't like to be sprayed with water or space cleaner.
Goblins are a race of humanoid beings, small, very loud and fragile.

When unarmed, their claws deal [color=red]Slash[/color] damage instead of Blunt.
## Benefits

Due to their unusual dietary choices goblins take [color=lime]20% less Toxin damage[/color], but because of their small size they take [color=#ffa500]10% more Brute (Blunt/Slash/Piercing) damage[/color].
- Due to their unusual dietary choices goblins take [color=lime]25% less Toxin damage[/color],
- When unarmed, their claws deal [color=red]Slash[/color] damage instead of Blunt.
- Smaller than humans.
- Can fit in duffelbags.

## Special

- Can Rummage in disposal chutes, which can dig up trash.
- Their small stature allows goblins to dive into toilets and mailing units.
- Uniqe chants and goblin speak.

## Drawbacks

- Because of their small size they take [color=#ffa500]20% more Brute (Blunt/Slash/Piercing) damage[/color].
- Always triggers mousetraps, regardless of whether or not they are wearing shoes.
- They don't like to be sprayed with water or space cleaner.

</Document>

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