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Small changes
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dvir001 committed Jan 2, 2024
1 parent be253e7 commit bc9bea1
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Showing 7 changed files with 30 additions and 106 deletions.
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Expand Up @@ -155,9 +155,7 @@
- type: entity
id: WeaponRackWallmountedBase
parent: WeaponRackBase
name: gun rack
suffix: wallmounted
description: A storage unit for expedited pacification measures.
suffix: Wallmounted
components:
- type: WallMount
arc: 360
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Original file line number Diff line number Diff line change
Expand Up @@ -101,9 +101,7 @@
- type: entity
id: WeaponRackMeleeWallmountedBase
parent: WeaponRackMeleeBase
name: melee weapon rack
suffix: wallmounted
description: A storage unit for expedited pacification measures.
suffix: Wallmounted
components:
- type: WallMount
arc: 360
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Original file line number Diff line number Diff line change
Expand Up @@ -156,9 +156,7 @@
- type: entity
id: WeaponRackPistolWallmountedBase
parent: WeaponRackPistolBase
name: pistol rack
suffix: wallmounted
description: A storage unit for expedited pacification measures.
suffix: Wallmounted
components:
- type: WallMount
arc: 360
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Original file line number Diff line number Diff line change
Expand Up @@ -2,9 +2,7 @@
- type: entity
id: WeaponRackCaptain
parent: WeaponRackBase
name: gun rack
suffix: Captain
description: A storage unit for expedited pacification measures.
components:
- type: Sprite
sprite: _NF/Structures/Furniture/Armory/gun_racks.rsi
Expand All @@ -23,12 +21,8 @@
- type: entity
id: WeaponRackWallmountedCaptain
parent: WeaponRackWallmountedBase
name: gun rack
suffix: Captain, wallmounted
description: A storage unit for expedited pacification measures.
suffix: Captain, Wallmounted
components:
- type: WallMount
arc: 360
- type: Sprite
drawdepth: WallMountedItems
sprite: _NF/Structures/Furniture/Armory/gun_racks.rsi
Expand Down Expand Up @@ -68,12 +62,8 @@
- type: entity
id: WeaponRackMeleeWallmountedCaptain
parent: WeaponRackMeleeWallmountedBase
name: melee weapon rack
suffix: Captain, wallmounted
description: A storage unit for expedited pacification measures.
suffix: Captain, Wallmounted
components:
- type: WallMount
arc: 360
- type: Sprite
drawdepth: WallMountedItems
sprite: _NF/Structures/Furniture/Armory/melee_weapon_racks.rsi
Expand All @@ -92,9 +82,7 @@
- type: entity
id: WeaponRackPistolBaseCaptain
parent: WeaponRackPistolBase
name: pistol rack
suffix: Captain
description: A storage unit for expedited pacification measures.
components:
- type: Sprite
sprite: _NF/Structures/Furniture/Armory/pistol_racks.rsi
Expand All @@ -113,12 +101,8 @@
- type: entity
id: WeaponRackPistolWallmountedCaptain
parent: WeaponRackPistolWallmountedBase
name: pistol rack
suffix: Captain, wallmounted
description: A storage unit for expedited pacification measures.
suffix: Captain, Wallmounted
components:
- type: WallMount
arc: 360
- type: Sprite
drawdepth: WallMountedItems
sprite: _NF/Structures/Furniture/Armory/pistol_racks.rsi
Expand All @@ -132,4 +116,4 @@
- type: AccessReader
access: [["Captain"]]
- type: Lock
locked: true
locked: true
Original file line number Diff line number Diff line change
Expand Up @@ -2,9 +2,7 @@
- type: entity
id: WeaponRackMercenary
parent: WeaponRackBase
name: gun rack
suffix: Mercenary
description: A storage unit for expedited pacification measures.
components:
- type: Sprite
sprite: _NF/Structures/Furniture/Armory/gun_racks.rsi
Expand All @@ -16,19 +14,15 @@
- state: unlocked
map: [ unlocked ]
- type: AccessReader
access: [["Mercenary"], ["Captain"]]
access: [["Captain"], ["Mercenary"]]
- type: Lock
locked: true

- type: entity
id: WeaponRackWallmountedMercenary
parent: WeaponRackWallmountedBase
name: gun rack
suffix: Mercenary, wallmounted
description: A storage unit for expedited pacification measures.
suffix: Mercenary, Wallmounted
components:
- type: WallMount
arc: 360
- type: Sprite
drawdepth: WallMountedItems
sprite: _NF/Structures/Furniture/Armory/gun_racks.rsi
Expand All @@ -40,16 +34,14 @@
- state: unlocked
map: [ unlocked ]
- type: AccessReader
access: [["Mercenary"], ["Captain"]]
access: [["Captain"], ["Mercenary"]]
- type: Lock
locked: true

- type: entity
id: WeaponRackMeleeMercenary
parent: WeaponRackMeleeBase
name: melee weapon rack
suffix: Mercenary
description: A storage unit for expedited pacification measures.
components:
- type: Sprite
sprite: _NF/Structures/Furniture/Armory/melee_weapon_racks.rsi
Expand All @@ -61,19 +53,15 @@
- state: unlocked
map: [ unlocked ]
- type: AccessReader
access: [["Mercenary"], ["Captain"]]
access: [["Captain"], ["Mercenary"]]
- type: Lock
locked: true

- type: entity
id: WeaponRackMeleeWallmountedMercenary
parent: WeaponRackMeleeWallmountedBase
name: melee weapon rack
suffix: Mercenary, wallmounted
description: A storage unit for expedited pacification measures.
suffix: Mercenary, Wallmounted
components:
- type: WallMount
arc: 360
- type: Sprite
drawdepth: WallMountedItems
sprite: _NF/Structures/Furniture/Armory/melee_weapon_racks.rsi
Expand All @@ -85,16 +73,14 @@
- state: unlocked
map: [ unlocked ]
- type: AccessReader
access: [["Mercenary"], ["Captain"]]
access: [["Captain"], ["Mercenary"]]
- type: Lock
locked: true

- type: entity
id: WeaponRackPistolBaseMercenary
parent: WeaponRackPistolBase
name: pistol rack
suffix: Mercenary
description: A storage unit for expedited pacification measures.
components:
- type: Sprite
sprite: _NF/Structures/Furniture/Armory/pistol_racks.rsi
Expand All @@ -106,19 +92,15 @@
- state: unlocked
map: [ unlocked ]
- type: AccessReader
access: [["Mercenary"], ["Captain"]]
access: [["Captain"], ["Mercenary"]]
- type: Lock
locked: true

- type: entity
id: WeaponRackPistolWallmountedMercenary
parent: WeaponRackPistolWallmountedBase
name: pistol rack
suffix: Mercenary, wallmounted
description: A storage unit for expedited pacification measures.
suffix: Mercenary, Wallmounted
components:
- type: WallMount
arc: 360
- type: Sprite
drawdepth: WallMountedItems
sprite: _NF/Structures/Furniture/Armory/pistol_racks.rsi
Expand All @@ -130,6 +112,6 @@
- state: unlocked
map: [ unlocked ]
- type: AccessReader
access: [["Mercenary"], ["Captain"]]
access: [["Captain"], ["Mercenary"]]
- type: Lock
locked: true
locked: true
Original file line number Diff line number Diff line change
Expand Up @@ -2,9 +2,7 @@
- type: entity
id: WeaponRackSalvage
parent: WeaponRackBase
name: gun rack
suffix: Salvage
description: A storage unit for expedited pacification measures.
components:
- type: Sprite
sprite: _NF/Structures/Furniture/Armory/gun_racks.rsi
Expand All @@ -16,19 +14,15 @@
- state: unlocked
map: [ unlocked ]
- type: AccessReader
access: [["Salvage"]]
access: [["Captain"], ["Salvage"]]
- type: Lock
locked: true

- type: entity
id: WeaponRackWallmountedSalvage
parent: WeaponRackWallmountedBase
name: gun rack
suffix: Salvage, wallmounted
description: A storage unit for expedited pacification measures.
suffix: Salvage, Wallmounted
components:
- type: WallMount
arc: 360
- type: Sprite
drawdepth: WallMountedItems
sprite: _NF/Structures/Furniture/Armory/gun_racks.rsi
Expand All @@ -40,16 +34,14 @@
- state: unlocked
map: [ unlocked ]
- type: AccessReader
access: [["Salvage"]]
access: [["Captain"], ["Salvage"]]
- type: Lock
locked: true

- type: entity
id: WeaponRackMeleeSalvage
parent: WeaponRackMeleeBase
name: melee weapon rack
suffix: Salvage
description: A storage unit for expedited pacification measures.
components:
- type: Sprite
sprite: _NF/Structures/Furniture/Armory/melee_weapon_racks.rsi
Expand All @@ -61,19 +53,15 @@
- state: unlocked
map: [ unlocked ]
- type: AccessReader
access: [["Salvage"]]
access: [["Captain"], ["Salvage"]]
- type: Lock
locked: true

- type: entity
id: WeaponRackMeleeWallmountedSalvage
parent: WeaponRackMeleeWallmountedBase
name: melee weapon rack
suffix: Salvage, wallmounted
description: A storage unit for expedited pacification measures.
suffix: Salvage, Wallmounted
components:
- type: WallMount
arc: 360
- type: Sprite
drawdepth: WallMountedItems
sprite: _NF/Structures/Furniture/Armory/melee_weapon_racks.rsi
Expand All @@ -85,16 +73,14 @@
- state: unlocked
map: [ unlocked ]
- type: AccessReader
access: [["Salvage"]]
access: [["Captain"], ["Salvage"]]
- type: Lock
locked: true

- type: entity
id: WeaponRackPistolBaseSalvage
parent: WeaponRackPistolBase
name: pistol rack
suffix: Salvage
description: A storage unit for expedited pacification measures.
components:
- type: Sprite
sprite: _NF/Structures/Furniture/Armory/pistol_racks.rsi
Expand All @@ -106,19 +92,15 @@
- state: unlocked
map: [ unlocked ]
- type: AccessReader
access: [["Salvage"]]
access: [["Captain"], ["Salvage"]]
- type: Lock
locked: true

- type: entity
id: WeaponRackPistolWallmountedSalvage
parent: WeaponRackPistolWallmountedBase
name: pistol rack
suffix: Salvage, wallmounted
description: A storage unit for expedited pacification measures.
suffix: Salvage, Wallmounted
components:
- type: WallMount
arc: 360
- type: Sprite
drawdepth: WallMountedItems
sprite: _NF/Structures/Furniture/Armory/pistol_racks.rsi
Expand All @@ -130,6 +112,6 @@
- state: unlocked
map: [ unlocked ]
- type: AccessReader
access: [["Salvage"]]
access: [["Captain"], ["Salvage"]]
- type: Lock
locked: true
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