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Tips (#825)
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* Tips

* Grammar

* Another note about food

* That one line

* Suggested changes

* Small fixes

* Clarification again

* No mutiny
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Mnemotechnician authored Jan 14, 2024
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79 changes: 62 additions & 17 deletions Resources/Prototypes/Datasets/tips.yml
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- "Mopping up puddles and draining them into other containers conserves the reagents found in the puddle."
- "Floor drains, usually found in the chef's freezer or janitor's office, rapidly consume reagent found in puddles around them--including blood."
- "Cognizine, a hard to manufacture chemical, makes animals sentient when they are injected with it."
- "Loaded mousetraps are incredibly effective at dealing with all manner of low-mass mobs--including Rat Servants."
# - "Loaded mousetraps are incredibly effective at dealing with all manner of low-mass mobs--including Rat Servants."
- "Fire extinguishers can be loaded with any reagent in the game."
- "Some reagents, like chlorine trifluoride, have unique effects when applied by touch, such as through a spray bottle or foam."
- "Remember to touch grass in between playing Space Station 14 every once in a while."
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# - "When running the Singularity, make sure to check on it periodically. If sabotaged, it could put the entire station at risk."
- "Chemicals don't react while inside the ChemMaster's buffer."
- "You can hold SPACE by default to slow the movement of the shuttle when piloting, to allow for precise movements--or even coming to a complete stop."
- "Dexalin, Dexalin Plus, and Epinephrine will all purge Lexorin from your bloodstream while metabolizing."
# - "Dexalin, Dexalin Plus, and Epinephrine will all purge Lexorin from your bloodstream while metabolizing."
- "Every crewmember comes with an emergency medipen in their survival box containing epinephrine and tranexamic acid."
# - "The AME is a high-priority target and is easily sabotaged. Make sure to set up the Singularity or Solars so that you don't run out of power if it blows."
- "You can add labels to any item, including food or pill canisters, using a hand labeler."
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# - "As a Nuclear Operative, remember that stealth is an option. It'll be hard for the captain to fight back if he gets caught off-gaurd by what he thinks is just a regular passenger!"
# - "As an antagonist, be mindful of the power of destroying telecommunications. It'll be a lot harder for people to call you out if they can't do so effectively!"
- "You can examine your headset to see which radio channels you have available and how to speak in them."
- "As a Salvage Technician, always carry a GPS on you and take note of the station's coordinates in case your salvage is lost to space."
# - "As a Salvage Technician, always carry a GPS on you and take note of the station's coordinates in case your salvage is lost to space."
- "As a Salvage Technician, you can use your proto-kinetic accelerator to move yourself in space when in a pinch. Just be weary that it isn't very effective."
- "As a Salvage Technician, never forget to mine ore! Ore can be sold to cargo for a pretty penny, be used for construction, and also be used by Scientists for fancy technology."
- "As a Salvage Technician, try asking science for a tethergun. It can be used to grab items off of salvage wrecks extremely efficiently!"
- "As a Salvage Technician, consider cooperating with the Cargo Technicians. They can order you a wide variety of useful items, including ones that may be hard to get otherwise, such laser guns and shuttle building materials."
# - "As a Salvage Technician, never forget to mine ore! Ore can be sold to cargo for a pretty penny, be used for construction, and also be used by Scientists for fancy technology."
# - "As a Salvage Technician, try asking science for a tethergun. It can be used to grab items off of salvage wrecks extremely efficiently!"
# - "As a Salvage Technician, consider cooperating with the Cargo Technicians. They can order you a wide variety of useful items, including ones that may be hard to get otherwise, such laser guns and shuttle building materials."
# - "As a Cargo Technician, consider asking science for a Ripley APLU. When paired with a hydraulic clamp, you can grab valuable maintenance objects like fuel tanks much more easily, and make deliveries in a swift manner."
# - "As a Cargo Technician, try to maintain a surplus of materials. They are extremely useful for Scientists and Station Engineers to have immediate access to."
# - "As a Cargo Technician, remember that you can order guns in an emergency! The extra firepower can often be the difference between you and your fellow crewmembers living or dying."
- "As the Bartender, you can use a circular saw on your shotgun to make it easier to store."
# - "As the Bartender, you can use a circular saw on your shotgun to make it easier to store."
- "As a Botanist, you can mutate and crossbreed plants together to create more potent produce that also has higher yields."
- "As the Clown, spice your gimmicks up! Nobody likes a one-trick pony."
- "As the Clown, if you lose your banana peel, you can still slip people with your PDA! Honk!"
- "As the Mime, your oath of silence is your source of power. Breaking it robs you of your powers and of your honor."
# - "As the Clown, spice your gimmicks up! Nobody likes a one-trick pony."
# - "As the Clown, if you lose your banana peel, you can still slip people with your PDA! Honk!"
# - "As the Mime, your oath of silence is your source of power. Breaking it robs you of your powers and of your honor."
- "As the Lawyer, try to negotiate with the Warden if sentences seem too high for the crime."
- "As a Security Officer, communicate and coordinate with your fellow officers using the security radio channel to avoid confusion."
- "As a Security Officer, remember that correlation does not equal causation. Someone may have just been at the wrong place at the wrong time!"
- "As a Detective, you can chase criminals more effectively by using fingerprint and fiber data obtained from forensic scans of objects the perpetrator likely interacted with."
- "As an Atmospheric Technician, your ATMOS holofan projector blocks gases while allowing objects to pass through. With it, you can quickly contain gas spills, fires and hull breaches."
# - "As an Atmospheric Technician, your ATMOS holofan projector blocks gases while allowing objects to pass through. With it, you can quickly contain gas spills, fires and hull breaches."
# - "As an Atmospheric Technician, try to resist the temptation of making canister bombs for Nuclear Operatives, unless you're in a last-ditch scenario. They often lead to large amounts of unnessecarry friendly fire!"
- "As an Engineer, you can repair cracked windows by using a lit welding tool on them while not in combat mode."
- "As an Engineer, you can electrify grilles by placing powered cables beneath them."
# - "As an Engineer, you can electrify grilles by placing powered cables beneath them."
- "As an Engineer, you can use plasma glass to reinforce an area and prevent radiation. Uranium glass can also be used to prevent radiation."
# - "As the Captain, you are one of the highest priority targets on the station. Everything from revolutions, to nuclear operatives, to traitors that need to rob you of your unique laser pistol or your life are things to worry about."
# - "As the Captain, always take the nuclear disk and pinpointer with you every shift. It's a good idea to give one of these to another head you can trust with keeping it safe."
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- "As a Scientist, you can utilize higher tier machine parts to increase the effectiveness of machines. This can make certain machines significantly better; people will love you if you upgrade their lathes!"
- "As a Scientist, you can try to guess what a machine upgrade will do based on what part you are upgrading. Matter bins enhance storage capabilities, capacitors increase efficiency, and manipulators enhance power."
- "As a Medical Doctor, try to be weary of overdosing your patients, especially if someone else has already been on the scene. Overdoses are often lethal to patients in crit!"
- "As a Medical Doctor, don't underestimate your cryo pods! They heal almost every type of damage, making them very useful when you are overloaded or need to heal someone in a pinch."
- "As a Medical Doctor, excise caution when putting reptilians in cryopods. They will take a lot of extra cold damage, but you can mitigate this with some burn medicine or leporazine."
# - "As a Medical Doctor, don't underestimate your cryo pods! They heal almost every type of damage, making them very useful when you are overloaded or need to heal someone in a pinch."
# - "As a Medical Doctor, excise caution when putting reptilians in cryopods. They will take a lot of extra cold damage, but you can mitigate this with some burn medicine or leporazine."
- "As a Medical Doctor, remember that your health analyzer has a replacable battery. If it drains too quickly for your taste, you can ask science to print a better battery for you!"
- "As a Chemist, once you've made everything you've needed to, don't be afraid to make more silly reagents. Have you tried desoxyephedrine?"
- "As a Medical Doctor, Chemist, or Chief Medical Officer, you can use chloral hydrate to non-lethally sedate unruly patients."
# - "As a Medical Doctor, Chemist, or Chief Medical Officer, you can use chloral hydrate to non-lethally sedate unruly patients."
- "Don't be afraid to ask for help, whether from your peers in character or through LOOC, or from admins!"
- "You'll quickly lose your interest in the game if you play to win and kill. If you find yourself doing this, take a step back and talk to people--it's a much better experience!"
# - "If there's something you need from another department, try asking! This game isn't singleplayer and you'd be surprised what you can get accomplished together!"
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- "All forms of toxin damage are fairly difficult to treat, and usually involve the use of chemicals or other inconvienent methods. You can use this to your advantage in combat."
- "You can throw crafted bolas at people to slow them down, letting you follow up on them for an easier kill or getaway."
- "You can put napalm in a backpack water tank to make a flamethrower."
- "Some jobs have alternate uniforms in their respective drobe vendors. Don't be afraid to try out a new look!"
# - "Some jobs have alternate uniforms in their respective drobe vendors. Don't be afraid to try out a new look!"
- "Speed is almost everything in combat. Using hardsuits just for their armor is usually a terrible idea unless the resistances it provides are geared towards combat, or you're not planning to go head-first into the fray."
# - "Just because a job can't be a traitor at the beginning of a round doesn't mean that they'll never be a traitor."
# - "Syndicate gas masks will both provide welding protection and block flashes. Think twice before trying to flash a Nuclear Operative!"
- "Demoman takes skill."
# - "Demoman takes skill."
- "You can spray a fire extinguisher, throw items or fire a gun while floating through space to give yourself a minor boost. Simply fire opposite to where you want to go."
- "You can drag other players onto yourself to open the strip menu, allowing you to remove their equipment or force them to wear something. Note that exosuits or helmets will block your access to the clothing beneath them, and that certain items take longer to strip or put on than others."
- "You can climb onto a table by dragging yourself onto one."
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- "Monkeys have a rare chance to be sentient. Ook!"
- "You can tell if an area with firelocks up is spaced by looking to see if the firelocks have lights besides them."
- "Instead of picking it up, you can alt-click food to eat it. This also works for mice and other creatures without hands."
#------------#
# Frontier #
- "Smaller shuttles offer greater maneuverability, while bigger ones offer a wider and better spectrum of services. Choose wisely!"
- "If you're low on funds, try wandering into nearby ships and ask the local captains if they need a hand. Perhaps you can pick up a high-paying job!"
- "It's often better to join an existing crew than to become a solo captain. It can teach you new things and give you a good sum of money."
- "It's always better to have a crew than to stay alone in deep space. A friend can save your life if you make a mistake, or save you from trouble!"
- "Scientists often sell interesting technologies that can assist you in your job. Perhaps you would want a bottomless bag that can fit an entire station?"
- "As a scientist, you can sell your technologies to others. Many would want a bluespace bag, or a chemical dispenser."
- "Felinids and other small people can sit in bags! Ask around - maybe there are feline friends seeking for a new home?"
- "While holding a bag with 120 free space, you can force a small person inside. Be careful, they may get mad at you!"
- "Staying in deep space induces severe stress and often leads to a sudden sleep disorder. You can hire an emotional support crewmember to help you overcome it!"
- "You can use your hands to carry people! Alt-click a person while having two free hands, or use the context menu to do so."
- "The Vulpkanin will love you if you keep petting them."
- "When you enter cryosleep, your body remains stored for up to 60 minutes! As a ghost, you can use the 'un-cryo' button to wake up and return to it!"
- "If you accidentally left the game for a long time, you can still check on your character. Perhaps someone shoved them into a cryopod and you can use the 'un-cryo' button?"
- "If you see a person who's fallen SSD, make sure to drag them to cryo and shove them into a cryopod. It will prevent them from dying, and will allow the player to return to the body later!"
- "Vending machine food is bad for your health! Watch out for food trucks such as the Skipper or the McCargo - they can offer delicious food for a reasonable price!"
- "Meals cooked by chefs are more filling, more flavorful, and in some cases can even boost your movement speed for a short time!"
- "Each ID card can have a shuttle attached to it. If you need to purchase an additional shuttle, you can ask your local SR for another ID!"
- "The Station Representative can rename your shuttle! Usually it's enough to hand your ID and ask them to do it."
- "If your ship has a big crew, you can ask the SR for radio keys for your fellow crewmates. Some channels, such as Cargo or Science, are usually empty."
- "Before joining an ongoing round, you can see the list of ships registered on the New Frontiers. Perhaps some of them have jobs you would prefer?"
- "Don't forget to buy a medical implant before wandering into deep space! It will send a message to the local medics in the event of your death."
- "As a medic, you should cooperate with others when there's a medical emergency! It never helps when two medical ships arrive at the same emergency signal."
- "As a medic, you can ask the local SR for a medical PDA. It can double as a health analyzer!"
- "Medical ships often have access to the hypospray. An experienced chemist can turn it into a lethal weapon, or use it to safely put people to sleep."
- "If you're hurt, try to ask for medical help on the radio. Medics are often eager to heal the wounded, as their job usually gets boring after hours of waiting."
- "Always carry a GPS with yourself! It can help you locate your station, or tell your location to others and get saved."
- "Smuggling is very profitable, but also very risky! Remember to have an IFF console and hide your IFF before going for a dead drop."
- "As a smuggler, try to destroy any evidence of your crimes. Remember, your PDA has a notepad app, which can be used to store important notes in a digital form."
- "Security has a special IFF console that completely hides their ship on the radar! If you're an outlaw, watch out for those invisible Prowlers!"
- "Certain ships can act as motherships. They have shipyard consoles, which allow you to purchase and sell other smaller ships!"
- "Remember to check the space law book in your PDA. It contains some useful info, for example: you can start a mutiny if your captain is found to be in violation of the Space Law."
- "Your PDA has a pre-installed news application. Check it out, perhaps the local reporter has posted some interesting news?"
- "There's a special app installed in your PDA, which allows you to see posted bounties. If you can fulfill one of them, you can ask the local SR or Sheriff for a reward!"
- "Remember, Frontier Outpost has a 200m wide safe-zone. It's forbidden to engage in antagonist behavior or damage property in any way within that limit!"
- "If you're using an IFF console, remember to turn your IFF on near frontier, or you'll risk facing security on your ship!"
- "Going on an expedition alone is very risky! Make sure to always have a crewmate to save you in case you get ambushed by a xeno queen."
- "Expeditions can yield rare and useful items, and not all of them are legal. Try not to leave those lying on the floor, as security might board you at some point!"
- "Sometimes there's a Station Traffic Controller on the frontier outpost. Make sure to contact them before docking, or you may face a fine!"
- "Every crewmember starts with a traffic headset encryption key in their survival box. Make sure to use it to contact the STC before docking with the station!"
- "If you get stranded in space, make sure to notify others using the radio! Getting depressed and falling into coma is usually not the best solution."
- "Salvage is not just about whacking rocks. You can try to find large derelict stations, or try to bury deep into an unusual asteroid - but beware of the great dangers that may await you inside."
- "Trust is something that takes ages to build, and seconds to lose. Don't give players and admins a reason to hate you!"
- "There are multiple ways to earn money. You can try to get a job on frontier, join security, go salvaging, do science, or do something totally illegal. Other players can teach you each one of them!"

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