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syndie mime with a chaisaw
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ErhardSteinhauer committed Mar 27, 2024
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advertisement-mimehumanoid-1 = *pretends to whistle*
advertisement-mimehumanoid-2 = *points at you and drags finger across neck*
advertisement-mimehumanoid-3 = *performs a sensual jigga of manslaughter*
advertisement-mimehumanoid-4 = *slowly shifts from heel to toe*
advertisement-mimehumanoid-5 = *pretends to be trapped by invisible walls*
advertisement-mimehumanoid-6 = *stands completely still*
advertisement-mimehumanoid-7 = *moves around in uneven jerking fashion*
advertisement-mimehumanoid-8 = *sneezes multiple times without sound*
advertisement-mimehumanoid-9 = *pretends to draw with pencil on canvas fixed to an easel*
advertisement-mimehumanoid-10 = *imitates waiter serving table for two with wine*
advertisement-mimehumanoid-11 = *performs a cartwheel and ends the motion in a handstand*
advertisement-mimehumanoid-12 = *imitates playing on violin, you recognise the melody as "The Day Clowns Heads Rolled"*
advertisement-mimehumanoid-13 = *pretends to have a dinner with family they never had*
advertisement-mimehumanoid-14 = *imitates intense phone negotiations, appears to be on the losing side*
advertisement-mimehumanoid-15 = *pretends to slip but instead of fallingб smoothly transitions to performing tap dance*
advertisement-mimehumanoid-16 = *pretends to be a jazz musitian*
advertisement-mimehumanoid-17 = *flips imaginary coin, doesn't seem happy with the result*
advertisement-mimehumanoid-18 = *cries and wails without sound*
advertisement-mimehumanoid-19 = *counts something on their fingers*
advertisement-mimehumanoid-20 = *dances to the tune only they can hear*
2 changes: 1 addition & 1 deletion Resources/Prototypes/Procedural/salvage_factions.yml
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amount: 1
prob: 0.1
- entries:
- id: MobSyndicateNavalOperator # Will replace it later with new mob
- id: MobSyndicateNavalMime
amount: 1
prob: 0.001
configs:
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23 changes: 23 additions & 0 deletions Resources/Prototypes/_NF/Catalog/NPCsChatter/mimehumanoidmob.yml
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- type: advertisementsPack
id: mimehumanoidchatter
advertisements:
- advertisement-mimehumanoid-1
- advertisement-mimehumanoid-2
- advertisement-mimehumanoid-3
- advertisement-mimehumanoid-4
- advertisement-mimehumanoid-5
- advertisement-mimehumanoid-6
- advertisement-mimehumanoid-7
- advertisement-mimehumanoid-8
- advertisement-mimehumanoid-9
- advertisement-mimehumanoid-10
- advertisement-mimehumanoid-11
- advertisement-mimehumanoid-12
- advertisement-mimehumanoid-13
- advertisement-mimehumanoid-14
- advertisement-mimehumanoid-15
- advertisement-mimehumanoid-16
- advertisement-mimehumanoid-17
- advertisement-mimehumanoid-18
- advertisement-mimehumanoid-19
- advertisement-mimehumanoid-20
19 changes: 19 additions & 0 deletions Resources/Prototypes/_NF/Entities/Mobs/NPCs/syndicatemob.yml
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- FullAuto
- SemiAuto
soundGunshot: /Audio/Weapons/Guns/Gunshots/pistol.ogg

- type: entity
name: Syndicate Mime
parent: MobSyndicateNavalBase
id: MobSyndicateNavalMime
components:
- type: Loadout
prototypes:
- SyndicateNavalMimeGear
- type: Stamina
critThreshold: 500 # Extra hard to incapacitate and loot
- type: MovementSpeedModifier
baseWalkSpeed: 4
baseSprintSpeed: 6
- type: Advertise
pack: mimehumanoidchatter
minimumWait: 120 # 1 * 2
maximumWait: 240 # 2 * 60
NextAdvertisementTime: 0
17 changes: 17 additions & 0 deletions Resources/Prototypes/_NF/Entities/Spawners/syndicatemobs.yml
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- type: ConditionalSpawner
prototypes:
- MobCatSyndy

- type: entity
name: Syndicate Naval Mime Spawner
id: SpawnMobSyndicateNavalMime
parent: MarkerBase
components:
- type: Sprite
layers:
- state: red
- state: ai
- sprite: Mobs/Species/Human/parts.rsi
state: full
- sprite: Objects/Weapons/Melee/chainsaw.rsi
state: icon
- type: ConditionalSpawner
prototypes:
- MobSyndicateNavalMime
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pocket1: WeaponPistolViper
inhand:
- CombatKnife

# Syndicate Mime
- type: startingGear
id: SyndicateNavalMimeGear
equipment:
head: ClothingHeadHatBeret
mask: ClothingMaskMime
neck: ClothingNeckScarfStripedSyndieRed
jumpsuit: ClothingUniformJumpsuitMime
gloves: ClothingHandsGlovesCombat
shoes: ClothingShoesBootsCombat
outerClothing: ClothingOuterArmorBulletproof
belt: ClothingBeltSyndieHolster
eyes: ClothingEyesHudSyndicate
back: ClothingBackpackMessengerSyndicate
pocket1: Stimpack
pocket2: Stimpack
inhand:
- Chainsaw

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