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Increase tall lizard density #1103
Conversation
No |
What is the buff? moving crates more easily? then honestly at this rate remove all the trait sizes then and make all species equal, tell me why then vulpkanins can "click for buff" for being small fit inside dufflebags and backpacks too since thats pretty much a real buff. |
False. All people have circular fixtures, whose mass depends on their density and radius: (Pi * radius^2 * density) kg. The tall trait affects both the radius of the fixture and its density. |
So the small trait buff you with a smaller hitbox? |
you pay a big price for it, and it's hardly a buff :p or at least used to, before mass contests were removed - the attempt to "improve balance" broke the balance |
Does this not also increase the amount of biomass needed for cloning? |
I remember Bigger things required more for cloning in the past |
I'm hopping, we can get size slider added then have some actual code based around it for mass later. |
Closing this till someone add a new size system or just use the Cosmatic Drift one since we got Lank approval to do so anyway. |
About the PR
Makes lizards with the tall trait have more "mass" again.
Why / Balance
The mass was originally removed due to mass-contest issues and how it affected mostly combat with shoves insta stunning people with 1 or 2 shoves, but since it was removed it will not longer affect players with less mass.
On terms of what will affect on balance.
Pros:
More easy to pull crates and objects.
Cons:
Technical details
2 lines of YML
Changelog
🆑 Leander