Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Tabletop computers hotfix #1112

Closed

Conversation

VMSolidus
Copy link
Contributor

About the PR

Because tabletop computers override the SpriteComponent of their parents, they do not inherit their parent's drawdepth, and instead use the game's default drawdepth. To fix it, every tabletop computer needs to individually have drawdepth set for its SpriteComponent. Yes this is extremely annoying, and unfortunately there isn't really any other way around this.

Media

image

  • I have added screenshots/videos to this PR showcasing its changes ingame, or this PR does not require an ingame showcase

Changelog
🆑 VMSolidus

  • fix: Tabletop computers now correctly sit on top of tables

@GreaseMonk
Copy link
Contributor

Closing this for #1113

@GreaseMonk GreaseMonk closed this Mar 12, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants