Turrets take increased explosive damage #2762
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About the PR
Turrets take 50% extra damage from explosions
Why / Balance
Speaking from experience, turrets are not fun to engage with, they deal 115 damage per second, which is likely significantly more than any other gun in the game, and with how many there are dotted around events, it causes deaths every time someone gets near them, even prepared
So lets make em a bit easier to kill with preperations.
How to test
Load a server
Spawn a turret
Throw a grenade at the turret (with no gravity to simulate event conditions if you want
Watch the turret either die, or take significantly less bullets to kill.
Requirements
Changelog
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