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Textures for mercenary things #620

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ErhardSteinhauer
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@ErhardSteinhauer ErhardSteinhauer commented Nov 28, 2023

About the PR

Made textures for a bunch of mercenary things:

  • Locker and Airlocks (Standard and Glass);
  • PDA, ID, Job Icon;
  • Duffel, Satchel, Jumpskirt, Headset;
  • Hardsuit with Headpiece, Magboots.

But I don't know how to make actual items, so this PR contains textures only.

Why / Balance

Uhh..

Media

Locker:
mercenary mercenary_door mercenary_open

Airlocks:
opening
opening

Icons for items (showing only icons so not to clutter PR too much):
icon icon icon icon
icon icon icon-on pda-mercenary

  • I have added screenshots/videos to this PR showcasing its changes

Changelog
🆑 erhardsteinhauer

  • add: Textures for Mercenary related objects: locker, airlocks, missing clothing (duffel, satchel, jumpskirt), PDA/ID/Job Icon, headset, hardsuit with headpiece.

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github-actions bot commented Nov 28, 2023

RSI Diff Bot; head commit c0ab93b merging into ea97b48
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/_NF/Clothing/Back/Duffels/mercenary.rsi

State Old New Status
equipped-BACKPACK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_NF/Clothing/Back/Satchels/mercenary.rsi

State Old New Status
equipped-BACKPACK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_NF/Clothing/Ears/mercenary.rsi

State Old New Status
equipped-EARS Added
icon Added

Resources/Textures/_NF/Clothing/Head/Hardsuits/mercenary.rsi

State Old New Status
icon-flash Added
icon Added
off-equipped-HELMET-vulpkanin Added
off-equipped-HELMET Added
off-inhand-left Added
off-inhand-right Added
on-equipped-HELMET-vulpkanin Added
on-equipped-HELMET Added
on-inhand-left Added
on-inhand-right Added

Resources/Textures/_NF/Clothing/OuterClothing/Hardsuits/mercenary.rsi

State Old New Status
equipped-OUTERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_NF/Clothing/Shoes/Boots/magboots-mercenary.rsi

State Old New Status
equipped-FEET Added
icon-on Added
icon Added
inhand-left Added
inhand-right Added
on-equipped-FEET Added
on-inhand-left Added
on-inhand-right Added

Resources/Textures/_NF/Clothing/Uniforms/Jumpskirt/mercenary.rsi

State Old New Status
equipped-INNERCLOTHING-monkey Added
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_NF/Doors/Airlocks/Glass/mercenary.rsi

State Old New Status
assembly Added
bolted_unlit Added
closed Added
closed_unlit Added
closing Added
closing_unlit Added
deny_unlit Added
emergency_unlit Added
open Added
opening Added
opening_unlit Added
panel_closing Added
panel_open Added
panel_opening Added
sparks Added
sparks_broken Added
sparks_damaged Added
sparks_open Added
welded Added

Resources/Textures/_NF/Doors/Airlocks/Standard/mercenary.rsi

State Old New Status
assembly Added
bolted_unlit Added
closed Added
closed_unlit Added
closing Added
closing_unlit Added
deny_unlit Added
emergency_unlit Added
open Added
opening Added
opening_unlit Added
panel_closing Added
panel_open Added
panel_opening Added
sparks Added
sparks_broken Added
sparks_damaged Added
sparks_open Added
welded Added

Resources/Textures/_NF/Interface/Misc/job_icons.rsi

State Old New Status
Mercenary Added

Resources/Textures/_NF/Objects/Devices/pda.rsi

State Old New Status
equipped-BELT Added
id_overlay Added
inhand-left Added
inhand-right Added
insert_overlay Added
light_overlay Added
pda-mercenary Added

Resources/Textures/_NF/Objects/Misc/id_cards.rsi

State Old New Status
default Added
idmercenary Added

Resources/Textures/_NF/Structures/Doors/Airlocks/Glass/mercenary.rsi

State Old New Status
assembly Added
bolted_unlit Added
closed Added
closed_unlit Added
closing Added
closing_unlit Added
deny_unlit Added
emergency_unlit Added
open Added
opening Added
opening_unlit Added
panel_closing Added
panel_open Added
panel_opening Added
sparks Added
sparks_broken Added
sparks_damaged Added
sparks_open Added
welded Added

Resources/Textures/_NF/Structures/Doors/Airlocks/Standard/mercenary.rsi

State Old New Status
assembly Added
bolted_unlit Added
closed Added
closed_unlit Added
closing Added
closing_unlit Added
deny_unlit Added
emergency_unlit Added
open Added
opening Added
opening_unlit Added
panel_closing Added
panel_open Added
panel_opening Added
sparks Added
sparks_broken Added
sparks_damaged Added
sparks_open Added
welded Added

Resources/Textures/_NF/Structures/Storage/closet.rsi

State Old New Status
mercenary Added
mercenary_door Added
mercenary_open Added

Edit: diff updated after c0ab93b

@ErhardSteinhauer ErhardSteinhauer changed the title Textures for mercenary locker, mercenary airlocks Textures for mercenary things Nov 29, 2023
@dvir001 dvir001 mentioned this pull request Nov 29, 2023
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@Cheackraze Cheackraze left a comment

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other than the extra file, it seems like you've forgotten to add meta.json files to some of these texture folders

@Cheackraze
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the RSI validator says some of your meta files are incorrect still on these

@ErhardSteinhauer
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I'll look into it

@ErhardSteinhauer
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Alright, I think I fixed issues with meta.json files flagged by RSI validator

@github-actions github-actions bot added the Status: Needs Review This PR is awaiting reviews label Dec 5, 2023
@Cheackraze Cheackraze merged commit 7c92dc4 into new-frontiers-14:master Dec 10, 2023
11 checks passed
FrontierATC added a commit that referenced this pull request Dec 10, 2023
@ErhardSteinhauer ErhardSteinhauer deleted the Mercenary-Locker-n-Airlock branch January 31, 2024 05:57
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2 participants