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Mega Rails

Ben Oakes edited this page Sep 20, 2012 · 2 revisions

From Gogaruco 2012

Presenter: Jack Danger Canty Chagned title: MonoRail: Monolithic Rails Application (TODO the title of this page and links to it)

Notes from @simeonwillbanks

Intro

Common pattern from inception to huge app

  1. Rails apps go in the same direction, but it can be corrected
  2. The problem is primarily about ownership

Greenfield app

(see slides)

MonoRail

(see slides)

Actual Scaling Problems

(see slides) Scaling data

  • Data structure Codebase
  • GitHub Customers Feature Count Developer Headcount
  • No pattern in the community to help us do this

First day of greenfield development

Rails can do everything! Lets make it do everything!
You have to test your product in the market, so Rails gets us their quickly
We get MonoRails because we keep on going and validating product in market

What is the problem?

Rails is optimized to getting up and going quickly
Makes your first 30 days magical, but its not optimized for 3 years into development
All software has trade-offs

(See Young & Mature slides)
Postgres is super fast and doesn't have to do copy on write when adding a new column
ActionMailer should be a mail service not a part of your Rails app
User should be only authentication
Abstract libraries to internal gems these are dependencies not your application
You need database validations
Log every significant action
Analyze your data not in production!

Conway's Law

"The shape of your people defines the shape of the products they make"
There is a reason these Rails apps fail which is both technical and emotional
If you fail, you should take ownership and make amends
Your effort combined with your skill, you can make it right
Energy combined with skill produces success
The problem is you could still fail because of interaction with others on the project
Rails can grow and be split, but it'll take foresight
We should work on ownership
The moment you split one team into small teams you get a MonoRail

Closing

Three Step Process for taking ownership on pieces of code and abstracting
1 is the same
2 & 3 will vary from organization, product and use cases

  1. Build a service interfaces inside your app, internal APIs Just pass data to services interfaces which is resilient to change (See slides for simple examples)
  2. Extract the code Copy the app and delete pieces you don't need, but nothing has really changed! You could start over from scratch
  3. Move the data You can talk to a replicate

There is a real human cost for not realizing we need these human services immediately.
As soon as we split our one team into multipleteams, we should go into work and be happy everyday and not just debug a MonoRail.

MegaRails is a poor job of optimizing happiness.

External Links

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