UATanks is a top-down tank shooting game, where your goal is to control a tank in an arena and destroy all the other tanks to win. It is one of the larger projects I have made during college, and is used to demonstrate features such as:
- Having each tank have a different "personality", by giving each type of a tank a different AI
- An options menu for changing key settings for the game
- Having a multitude of different powerups and effects
- A mini-map for knowing where everything is located
- A map that is procedurally generated
- Splitscreen multiplayer
- A highscore system
- Saving option settings to disk via PlayerPrefs
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Font : Kenney Fonts
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Blur Shader : Background Blur Shader
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Icons : Game Icons
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Interface Sounds : UI Sound Effects)
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Explosion Image : Explosion 3
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Menu Music : JoTech - Awaken
Songs:
- JoTech - Another Dimension
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Game Music : JoTech - Understand
Songs:
- JoTech – Reverse Time
- JoTech – Understand
- JoTech – Time Machine
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UI Assets : UI Pack
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ReadOnlyAttribute Code : ReadOnlyAttribute.cs
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Tank Model : Low Poly Tank Assets
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Sound Effects : 512 Sound Effects 8 Bit Style
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Powerups : 3D Collectable Pack
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Bomb Powerup : Weapon Pack