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--ifdef no-indent | ||
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--exclude Euclid | ||
--exclude **/XCTestManifests.swift |
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language: swift | ||
osx_image: xcode11 | ||
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osx_image: xcode11.7 | ||
script: | ||
- set -o pipefail | ||
- xcodebuild -scheme "ShapeScript Lib" -sdk macosx clean build test | ||
after_success: | ||
- bash <(curl -s https://codecov.io/bash) -t 7514ee4a-dfc8-4de0-9964-c2883c941ef4 |
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@@ -1,6 +1,6 @@ | ||
[![Travis](https://travis-ci.org/nicklockwood/ShapeScript.svg)](https://travis-ci.org/nicklockwood/ShapeScript) | ||
[![Platforms](https://img.shields.io/badge/platforms-iOS%20|%20macOS%20|%20tvOS-lightgray.svg)]() | ||
[![Swift 5](https://img.shields.io/badge/swift-5.0-red.svg?style=flat)](https://developer.apple.com/swift) | ||
[![Swift 5.1](https://img.shields.io/badge/swift-5.1-red.svg?style=flat)](https://developer.apple.com/swift) | ||
[![License](https://img.shields.io/badge/license-MIT-lightgrey.svg)](https://opensource.org/licenses/MIT) | ||
[![Twitter](https://img.shields.io/badge/[email protected])](http://twitter.com/nicklockwood) | ||
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@@ -29,19 +29,19 @@ ShapeScript is packaged as a dynamic framework, which itself depends on the [Euc | |
To install the ShapeScript framework using CocoaPods, add the following to your Podfile: | ||
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```ruby | ||
pod 'ShapeScript', '~> 1.0' | ||
pod 'ShapeScript', '~> 1.1' | ||
``` | ||
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To install using Carthage, add this to your Cartfile: | ||
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```ogdl | ||
github "nicklockwood/ShapeScript" ~> 1.0 | ||
github "nicklockwood/ShapeScript" ~> 1.1 | ||
``` | ||
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To install using Swift Package Manager, add this to the `dependencies:` section in your Package.swift file: | ||
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```swift | ||
.package(url: "https://github.com/nicklockwood/ShapeScript.git", .upToNextMinor(from: "1.0.0")), | ||
.package(url: "https://github.com/nicklockwood/ShapeScript.git", .upToNextMinor(from: "1.1.0")), | ||
``` | ||
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The repository also includes the ShapeScript Viewer application, a cut-down version of the ShapeScript app available on the [Mac App Store](https://apps.apple.com/app/id1441135869). It is not currently possible to install or run this app using CocoaPods, Carthage or Swift Package Manager, however you can run it by opening the included Xcode project and selecting the `ShapeScript Viewer` scheme. | ||
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