An plugin for ACT (Advanced Combat Tracker) to parse combat log file from Neverwinter by Perfect World.
- ACT is found at http://advancedcombattracker.com/
- D&D Neverwinter is found at http://nw.perfectworld.com/
- The released version of this plugin can be downloaded from HERE
This plugin is based on the version 0.0.5.1 plugin by Antday <Unique>, which is based on the STO plugin from Hilbert @ mancom, Pirye @ ucalegon.
- If you don't have ACT installed then get it from [HERE] (http://advancedcombattracker.com/download.php) and install it.
- Download the Neverwinter.cs file to your computer from HERE.
- In the Neverwinter game use the command "/Combatlog 1" to begin logging to a file.
- From ACT goto the plugins tab and "browse..." to and then enable the Neverwinter.cs plugin.
- Goto the option tab now. Select the Miscellaneous category and use the "Open log" button. Select the file "C:\Users\Public\Games\Cryptic Studios\Neverwinter\Live\Logs\GameClient\Combatlog.Log".
Note: For the Neverwinter Preview server the combat log file is: "C:\Users\Public\Games\Cryptic Studios\Neverwinter\Playtest\logs\GameClient\Combatlog.Log"
- Imporved GW shieldblock tracking. See new optional columns (DmgToShield, ShieldP)
- Stable enough for a 1.0 release. Please report any issues you have.
- Tracking of CW Chaotic Growth gives the healing credit to the last CW to MM the target.
- Most special cases should be covered now.
- Combat log colored.
- Companion Pet's owners tracked.
- Damage base recording and effectiveness (dmg / dmgBase)
- Added 'Flank' (Combat Advantage?) as it's own column the way Critical Hits are.
- Removed Column types and features of ACT that are not used by the NW plugin.
- Devoted Cleric power "Flame Strike" causes falling damage that can not be tracked. Falling damage does not specify who/what caused the fall.
- There is currently no way to detect zone changes from the Combatlog.Log file.
- injuries are counted as outgoing damage. (Feature?)
- Cleric Disciple companions Sacred Flame temp HP effect is credited to the owner of the companion.
There are a number of column types, some included by default and some not, added for Neverwinter ACT. They can be turned on and off in the options tab.
- Encounter View (Options -> Main Table / Encounters -> Encounter View Options)
- DmgTakenEffect%: The overall effectiveness of a combatants damage reduction
- DmgEffect%: The overall effectiveness of a combtants armor penetration.
- FlankDam%: The overall percentage of hits that where flanking (have Combat Advantage).
- Combatant View (Options -> Main Table / Encounters -> Combatant View Options)
- FlankHits: The number of hits that are flanking.
- Flank%: The percentage of hits that are flanking.
- Effectiveness: The average (damage / BaseDamge) of the combatant.
- Damage Type View (Options -> Main Table / Encounters -> Damage Type View Options)
- FlankHits: The number of hits that are flanking.
- Flank%: The percentage of hits that are flanking.
- Effectiveness: The average (damage / BaseDamge) of the damage type.
- Attack Type View (Options -> Main Table / Encounters -> Attack Type View Options)
- DmgToShield: The damage of the attack that was shielded (GW Shield Block).
- ShieldP: The percent of the damage of an attack that is shielded.
- Flank: Boolean indicating if the attack has flank (Combat Advantage) status.
- BaseDamage: The raw damage reported before armor penetration and defense are applied.
- Effectiveness: Actual damage / BaseDamage as the percentage.