Releases: nipkownix/re4_tweaks
Ver 1.7.6
- Fixed incorrect window size when using WindowBorderless
- AllowAshleySuplex: restores Ashley suplex glitch back to game (previously only possible in the first GameCube NTSC release)
- Allow reading DAT/EVD inner-files from loose folders if they exist, instead of needing to repack into the DAT/EVD
- Patched game to allow enabling subtitles when using English language, if valid subtitle data exists
- Added newly written English subtitle data to the game, which was missing originally (thanks to linkthehylian, Zaphero1, nr1995 & laymonage for writing/contributing to these!)
- Fixed certain incorrect subtitles during radio conversations (thanks to linkthehylian for correcting them, and zatarita for helping to locate them!)
- EnableFastMath: replaces games older math functions with newer SSE-enabled equivalents, helps improve framerate issues in certain areas
- PrecacheModels: helps solve framerate drops when showing multiple new enemies on screen at once (disabled by default as vanilla/HDProject doesn't require it - mod authors may find it useful though!)
- OverrideCostumes: allows changing character costumes at any point, and fixes missing physics & animation issues with certain costumes
- Updated SilenceArmoredAshley patch to allow setting changes on-the-fly
- Allow tweaking volume levels of music/effects/cutscenes during gameplay, via new Audio section in the re4_tweaks config menu.
- Now reads setting override INIs from re4_tweaks\setting_overrides\ folder, useful for mod authors that require certain re4_tweaks setting values (more details inside override_info.txt file)
- FixDPIScale: fixes DPI scaling issues when monitor scaling is set above 100%
Ver 1.7.5
- Fix for game trying to use display modes under 59Hz, and setting display mode on wrong monitor
- Fix key icons not appearing properly for some players that don't have the English language pack installed on Windows
- Removed SteamID checks on savegames, making saves easier to share (also removed a check that prevented saves being moved between censored/uncensored game)
- Added key-combination to temporarily disable mouse turning, allowing quick camera turns when mouse turning is enabled (left ALT by default)
- Make 4GB patch also update the EXE checksum, improving the correctness of it
- Adjusted certain textboxes for 32:9 resolution users
- Fixed issues with invisible inventory items & crashing in CN/JP game versions
- Update merchant table to add silencer, allowing it to be sold to merchant
- Allows game to display Leon's mafia outfit in cutscenes
- Added option to silence the armored Ashley outfit
- Now allows cloth physics to act on the tactical vest outfit
- Fixes water not being rendered correctly in ultrawide setups
- Improved code for providing input to Dear ImGui
- Add RawInput support for mouse aiming
- Add option to make sprint act as a toggle instead of needing to hold sprint button down
- Allow controller deadzones to be adjusted, and use a more sane default deadzone
- Fix speed difference of Ashley bust physics between 30/60FPS
- Fix backwards-turn speed difference between 30/60FPS
- Add options to disable either all QTEs or just mashing QTEs
- Make crashdump include game save & automatically create ZIP file
- Allow level-of-violence to be changed (allowing censored game to become uncensored, or vice-versa)
- Added keyboard/mouse bindings for Jet Ski tricks
Many thanks to @emoose, as always!
Ver 1.7.4
Ver 1.7.3
Fixed a potential issue with FixDisplayMode
, thanks to @emoose.
Okay, now this can be included in the HD project
Attention
If you used a previous version of this mod before, you might have a file called "winmm.dll" in the game's directory. Delete this file before installing the new version.
The mod now uses a file named "dinput8.dll" and your game will crash if you don't remove the old version.
Ver 1.7.2
- Improved:
- ControllerSensitivity
- FixSniperFocus
- MouseTurning
hopefully this release is solid enough to be included in the HD project
Attention
If you used a previous version of this mod before, you might have a file called "winmm.dll" in the game's directory. Delete this file before installing the new version.
The mod now uses a file named "dinput8.dll" and your game will crash if you don't remove the old version.
Ver 1.7.1
- Added:
- ControllerSensitivity
- FixSniperFocus
- Config menu tooltip on game startup
Also reorganized "60fpsFixes" into it's own category.
Attention
If you used a previous version of this mod before, you might have a file called "winmm.dll" in the game's directory. Delete this file before installing the new version.
The mod now uses a file named "dinput8.dll" and your game will crash if you don't remove the old version.
Ver 1.7
-
Added:
- DisableVsync
- FixDisplayMode
- 60fpsFixes
- AshleyJPCameraAngles
- UseMouseTurning
-
Removed:
- UseMemcpy (It was causing crashes, maybe it will return in the future)
Attention
If you used a previous version of this mod before, you might have a file called "winmm.dll" in the game's directory. Delete this file before installing the new version.
The mod now uses a file named "dinput8.dll" and your game will crash if you don't remove the old version.
Ver 1.6
-
Added:
"FixVsyncToggle"
"DisableBrokenFilter03"
"EnableGCBlur"
"EnableGCScopeBlur"
"WindowBorderless"
"SkipIntroLogos"
"EnableDebugMenu"
"FixRetryLoadMouseSelector"
"AllowHighResolutionSFD"
"RaiseVertexAlloc"
"RaiseInventoryAlloc"
"UseMemcpy" -
Updated:
"FOVAdditional"
"DisableFilmGrain"
"RestorePickupTransparency" -
Replaced "DisableFXAA" with "FixBlurryImage"