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  1. ReC98 Public

    The Touhou PC-98 Restoration Project

    Assembly 740 24

  2. rec98.nmlgc.net Public

    Overview, crowdfunding page, and research blog for https://github.com/nmlgc/ReC98

    HTML 4 3

  3. ssg Public

    Forked from pbghogehoge/ssg

    秋霜玉 / Shuusou Gyoku

    C++ 24 6

  4. aosdk Public

    Audio Overload SDK

    C 45 10

  5. np2debug Public

    Forked from nonakap/xnp2

    A NEC PC-9801 emulator with extended debugging features

    C 37 4

  6. mly Public

    Unix-style filter suite for Standard MIDI Files

    Rust 1

538 contributions in the last year

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Contribution activity

March 2025

Created 6 commits in 1 repository

Created an issue in libsdl-org/SDL that received 5 comments

Direct3D 12 debug layer crashes when updating a texture used in a previous draw call on the same frame

Discovered thanks to this (accidental?) change in the recent SDL_SCALEMODE_PIXELART implementation: SDL/src/render/direct3d12/SDL_render_d3d12.c

5 comments
Opened 6 other issues in 2 repositories
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