Support compilation with MinGW #80
Labels
Portability
Porting the game away from 32-bit Windows
Vintage
Only necessary to keep the game working on the old Windows 9x systems that it originally targeted.
Might give us a Windows 98 backport that is more stable in the long run than continuously chasing and polyfilling the current Windows SDK bundled with the current Visual Studio. It does come with its own slight migration troubles though:
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