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Merge pull request #32 from noir-neo/performance-profiler #27

Merge pull request #32 from noir-neo/performance-profiler

Merge pull request #32 from noir-neo/performance-profiler #27

Triggered via push March 14, 2024 17:19
Status Success
Total duration 9m 25s
Artifacts 1
Build for StandaloneWindows64
9m 14s
Build for StandaloneWindows64
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4 warnings
Build for StandaloneWindows64
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Build for StandaloneWindows64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneWindows64
Shader warning in 'VRM10/Universal Render Pipeline/MToon10': 'MToon_TransformObjectToWorldDir': implicit truncation of vector type at /github/workspace/Library/PackageCache/com.vrmc.vrmshaders@7e052b19b3/VRM10/MToon10/Resources/VRM10/vrmc_materials_mtoon_forward_vertex.hlsl(42) (on d3d11)
Build for StandaloneWindows64
warning: /github/workspace/Library/PackageCache/io.github.gkngkc.unity-standalone-file-browser@810ed4c083/Plugins/System.Windows.Forms.dll assembly is referenced by user code, but is not supported on current platform. Various failures might follow.

Artifacts

Produced during runtime
Name Size
hatbor-Windows-0.1.0 Expired
107 MB