Merge pull request #32 from noir-neo/performance-profiler #27
build-windows.yml
on: push
Build for StandaloneWindows64
9m 14s
Annotations
4 warnings
Build for StandaloneWindows64
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
|
Build for StandaloneWindows64
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
Build for StandaloneWindows64
Shader warning in 'VRM10/Universal Render Pipeline/MToon10': 'MToon_TransformObjectToWorldDir': implicit truncation of vector type at /github/workspace/Library/PackageCache/com.vrmc.vrmshaders@7e052b19b3/VRM10/MToon10/Resources/VRM10/vrmc_materials_mtoon_forward_vertex.hlsl(42) (on d3d11)
|
Build for StandaloneWindows64
warning: /github/workspace/Library/PackageCache/io.github.gkngkc.unity-standalone-file-browser@810ed4c083/Plugins/System.Windows.Forms.dll assembly is referenced by user code, but is not supported on current platform. Various failures might follow.
|
Artifacts
Produced during runtime
Name | Size | |
---|---|---|
hatbor-Windows-0.1.0
Expired
|
107 MB |
|