v0.1.1 #29
build-windows.yml
on: release
Build for StandaloneWindows64
4m 7s
Annotations
4 warnings
Build for StandaloneWindows64
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/upload-artifact@v3, actions/upload-release-asset@v1. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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Build for StandaloneWindows64
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/upload-release-asset@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Build for StandaloneWindows64
Shader warning in 'VRM10/Universal Render Pipeline/MToon10': 'MToon_TransformObjectToWorldDir': implicit truncation of vector type at /github/workspace/Library/PackageCache/com.vrmc.vrmshaders@7e052b19b3/VRM10/MToon10/Resources/VRM10/vrmc_materials_mtoon_forward_vertex.hlsl(42) (on d3d11)
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Build for StandaloneWindows64
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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Artifacts
Produced during runtime
Name | Size | |
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hatbor-Windows-0.1.1
Expired
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107 MB |
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