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@bmschmidt bmschmidt released this 25 Jun 01:52

Total rewrite of the original strategy around WebGL, Apache Arrow, and Webworkers.

Clean animations, arbitrary filters on individual dimensions.

Tiling requires a separate python module--see README. I'll probably allow input that isn't in the feather format, since it's reasonable to do this with, say, 500K points at once.

ES module is somewhat tested; umd module not.