Contains basic concepts and algorithms of computer graphics. These files covers the basic methods needed to model and render 3D objects, including much of the following: graphics displays, basic optics, line drawing, affine and perspective transformations, windows and viewports, clipping, visibility, illumination and reflectance models, radiometry, energy transfer models, arametric representations, curves and surfaces, texture mapping, graphics hardware, ray tracing, graphics toolkits, animation systems.
Xcode is required
sudo apt-get install git sudo apt-get install build-essential sudo apt-get install cmake sudo apt-get install libx11-dev sudo apt-get install mesa-common-dev libgl1-mesa-dev libglu1-mesa-dev sudo apt-get install libxrandr-dev sudo apt-get install libxi-dev sudo apt-get install libxmu-dev sudo apt-get install libblas-dev
Suport for Mrosoft Visual Studio 2015 compiler in 64bit mode.
- To be added -
mkdir build
cd build
cmake ..