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OpenGLitch

A 3D world created using OpenGL.

View above water View under water

How to run

  1. From within the project's root, create a new build directory (to keep everything clean)
    • mkdir build
  2. Go into the newly created directory and run cmake on the root
    • cd build/
    • cmake ..
  3. When that is finished running you can call make - from the current build directory
    • make
  4. After that you're done! Open the newly generated project directory and run the project executable inside
    • cd project/
    • ./project

Features

  • Procedural terrain generation
  • Infinite terrain
  • Water
  • Water rippling, reflection, refraction and fresnel effect
  • Underwater view
  • Simple physics
  • Custom .obj loader

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A 3D world created using OpenGL.

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