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Update changelog.
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jhett12321 committed Mar 3, 2023
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Showing 1 changed file with 11 additions and 4 deletions.
15 changes: 11 additions & 4 deletions CHANGELOG.md
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Expand Up @@ -7,13 +7,20 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
https://github.com/nwn-dotnet/Anvil/compare/v8193.34.24...HEAD

### Added
- N/A
- Exposed `HomeStorage` class for accessing paths in anvil home.
- Added support for creating `Cassowary` solvers through `new Cassowary()`
- NwGameObject: Added `ActionJumpToLocation` method.
- Events: Added `OnPlayerQuickChat` event.
- NwPlayer: Added object name override support (SetObjectNameOverride)
- NwPlayer: Added player-specific looping vfx support (AddLoopingVisualEffect)
- NwCreature: Added `LevelUp` method that bypasses validation.

### Package Updates
- N/A
- NLog: 5.1.1 -> 5.1.2
- Microsoft.CodeAnalysis.CSharp: 4.4.0 -> 4.5.0

### Changed
- N/A
- Optional anvil services will now log a message when they are used.

### Deprecated
- N/A
Expand All @@ -22,7 +29,7 @@ https://github.com/nwn-dotnet/Anvil/compare/v8193.34.24...HEAD
- N/A

### Fixed
- N/A
- !! Fixed a memory leak when not using `Dispose()` on engine structures. (Effect, Location, ItemProperty, Json, SQLQuery, Talent)

## 8193.34.24
https://github.com/nwn-dotnet/Anvil/compare/v8193.34.23...v8193.34.24
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