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Update README.md (#73)
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oclyke authored Oct 1, 2024
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\ si-kəl \
small iterator graphics library

**status**

sicgl is / was mostly a tool for myself and a learning experience for basic graphics operations.
sicgl will continue to receive support at my liesure and will follow semantic versioning practices so you can depend on it.
there are no large feature additions planned at this time, but I am very open to thoughtful contributions from individuals who understand sicgl's place in the graphics ecosystem.

**should you use sicgl?**

Maybe.
If you are looking for a no-frills library which is easy to integrate into your system then this is for you!
You can always start with sicgl and move on to a more capable library if you find the need for it.

**alternatives**

- [lvgl](https://github.com/lvgl/lvgl): Well supported and feature rich graphics libary which is still intended primarily for use in resource constrained systems.
- [libgd](https://github.com/libgd/libgd): Portable graphics library with a long history.
- [embedded_graphics](https://github.com/embedded-graphics/embedded-graphics): If you can use Rust then you might consider this high quality project.

# todo

* perform bounds checking within the library based on
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