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docs(runtime): Update CHANGELOG, readme and package.json for v69 release
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Summary: Updates CHANGELOG (release notes), readme and package.json for v69 release.

Reviewed By: allenjl-meta, lkirkbarker

Differential Revision: D64193457

fbshipit-source-id: 1b47ebdc8f501b8a9799d62f02b2ded8e33e6693
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sohailshafiiWk authored and facebook-github-bot committed Oct 11, 2024
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21 changes: 8 additions & 13 deletions CHANGELOG.md
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## [1.0.1](https://github.com/oculus-samples/Unity-Movement/compare/v1.0.0...v1.0.1) (2022-11-01)


### Bug Fixes

* Update hip pinning chair ([fba7b55](https://github.com/oculus-samples/Unity-Movement/commit/fba7b55784f97cf8e07a87954494153be217adab))

# 1.0.0 (2022-11-01)


### Features

* Initial commit ([e24717b](https://github.com/oculus-samples/Unity-Movement/commit/e24717b34ded22112bc94bd079b79c6745e6127c))
## [69.0.0]

- Fixed bug in ISDK scene where controllers were not able to be used
- Improved performance and removed garbage creation when drawing the debug skeleton
- Added HMD remount + restart tracking feature via HMDRemountRestartTracking.cs
- Added menu action to build all available samples (Movement/Build Samples APK)
- Remove unused duplicate face quick action
- Fixed FaceExpressionModifierDrawer call to GUI properties on constructor
8 changes: 4 additions & 4 deletions package.json
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{
"name": "com.meta.movement",
"displayName": "Meta Movement",
"version": "1.0.0",
"version": "69.0.0",
"description": "Contains sample scenes, prefabs, scripts, and art assets for Movement SDK.",
"unity": "2021.3",
"unityRelease": "26f1",
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"XR"
],
"dependencies": {
"com.meta.xr.sdk.core": "63.0.0",
"com.meta.xr.sdk.interaction": "63.0.0",
"com.meta.xr.sdk.interaction.ovr": "63.0.0",
"com.meta.xr.sdk.core": "67.0.0",
"com.meta.xr.sdk.interaction": "67.0.0",
"com.meta.xr.sdk.interaction.ovr": "67.0.0",
"com.unity.textmeshpro": "3.0.6",
"com.unity.animation.rigging": "1.2.1",
"com.unity.burst": "1.4.1"
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