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docs(runtime): Update CHANGELOG, readme and package.json for v69 release
Summary: Updates CHANGELOG (release notes), readme and package.json for v69 release. Reviewed By: allenjl-meta, lkirkbarker Differential Revision: D64193457 fbshipit-source-id: 1b47ebdc8f501b8a9799d62f02b2ded8e33e6693
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## [1.0.1](https://github.com/oculus-samples/Unity-Movement/compare/v1.0.0...v1.0.1) (2022-11-01) | ||
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### Bug Fixes | ||
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* Update hip pinning chair ([fba7b55](https://github.com/oculus-samples/Unity-Movement/commit/fba7b55784f97cf8e07a87954494153be217adab)) | ||
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# 1.0.0 (2022-11-01) | ||
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### Features | ||
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* Initial commit ([e24717b](https://github.com/oculus-samples/Unity-Movement/commit/e24717b34ded22112bc94bd079b79c6745e6127c)) | ||
## [69.0.0] | ||
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- Fixed bug in ISDK scene where controllers were not able to be used | ||
- Improved performance and removed garbage creation when drawing the debug skeleton | ||
- Added HMD remount + restart tracking feature via HMDRemountRestartTracking.cs | ||
- Added menu action to build all available samples (Movement/Build Samples APK) | ||
- Remove unused duplicate face quick action | ||
- Fixed FaceExpressionModifierDrawer call to GUI properties on constructor |
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