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Original file line number | Diff line number | Diff line change |
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'use strict' | ||
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import sbp from '@sbp/sbp' | ||
import '@sbp/okturtles.events' | ||
import { PERSISTENT_ACTION_FAILURE, PERSISTENT_ACTION_SUCCESS, PERSISTENT_ACTION_TOTAL_FAILURE } from './events.js' | ||
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type SbpInvocation = any[] | ||
type UUIDV4 = string | ||
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type PersistentActionOptions = { | ||
errorInvocation?: SbpInvocation, | ||
// Maximum number of tries, default: Infinity. | ||
maxAttempts: number, | ||
// How many seconds to wait between retries. | ||
retrySeconds: number, | ||
skipCondition?: SbpInvocation, | ||
totalFailureInvocation?: SbpInvocation | ||
} | ||
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type PersistentActionStatus = {| | ||
attempting: boolean, | ||
failedAttemptsSoFar: number, | ||
lastError: string, | ||
nextRetry: string, | ||
resolved: boolean | ||
|} | ||
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const coerceToError = (arg: any): Error => { | ||
if (arg && arg instanceof Error) return arg | ||
console.warn(tag, 'Please use Error objects when throwing or rejecting') | ||
return new Error((typeof arg === 'string' ? arg : JSON.stringify(arg)) ?? 'undefined') | ||
} | ||
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const defaultOptions = { | ||
maxAttempts: Number.POSITIVE_INFINITY, | ||
retrySeconds: 30 | ||
} | ||
const tag = '[chelonia.persistentActions]' | ||
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class PersistentAction { | ||
id: UUIDV4 | ||
invocation: SbpInvocation | ||
options: PersistentActionOptions | ||
status: PersistentActionStatus | ||
timer: TimeoutID | void | ||
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constructor (invocation: SbpInvocation, options: PersistentActionOptions = {}) { | ||
// $FlowFixMe: Cannot resolve name `crypto`. | ||
this.id = crypto.randomUUID() | ||
this.invocation = invocation | ||
this.options = { ...defaultOptions, ...options } | ||
this.status = { | ||
attempting: false, | ||
failedAttemptsSoFar: 0, | ||
lastError: '', | ||
nextRetry: '', | ||
resolved: false | ||
} | ||
} | ||
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async attempt (): Promise<void> { | ||
// Bail out if the action is already attempting or resolved. | ||
// TODO: should we also check whether the skipCondition call is pending? | ||
if (this.status.attempting || this.status.resolved) return | ||
if (await this.trySBP(this.options.skipCondition)) this.cancel() | ||
// We need to check this again because cancel() could have been called while awaiting the trySBP call. | ||
if (this.status.resolved) return | ||
try { | ||
this.status.attempting = true | ||
const result = await sbp(...this.invocation) | ||
this.status.attempting = false | ||
this.handleSuccess(result) | ||
} catch (error) { | ||
this.status.attempting = false | ||
await this.handleError(coerceToError(error)) | ||
} | ||
} | ||
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cancel (): void { | ||
this.timer && clearTimeout(this.timer) | ||
this.status.nextRetry = '' | ||
this.status.resolved = true | ||
} | ||
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async handleError (error: Error): Promise<void> { | ||
const { id, options, status } = this | ||
// Update relevant status fields before calling any optional code. | ||
status.failedAttemptsSoFar++ | ||
status.lastError = error.message | ||
const anyAttemptLeft = options.maxAttempts > status.failedAttemptsSoFar | ||
if (!anyAttemptLeft) status.resolved = true | ||
status.nextRetry = anyAttemptLeft && !status.resolved | ||
? new Date(Date.now() + options.retrySeconds * 1e3).toISOString() | ||
: '' | ||
// Perform any optional SBP invocation. | ||
// The event has to be fired first for the action to be immediately removed from the list. | ||
sbp('okTurtles.events/emit', PERSISTENT_ACTION_FAILURE, { error, id }) | ||
await this.trySBP(options.errorInvocation) | ||
if (!anyAttemptLeft) { | ||
sbp('okTurtles.events/emit', PERSISTENT_ACTION_TOTAL_FAILURE, { error, id }) | ||
await this.trySBP(options.totalFailureInvocation) | ||
} | ||
// Schedule a retry if appropriate. | ||
if (status.nextRetry) { | ||
// Note: there should be no older active timeout to clear. | ||
this.timer = setTimeout(() => this.attempt(), this.options.retrySeconds * 1e3) | ||
} | ||
} | ||
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handleSuccess (result: any): void { | ||
const { id, status } = this | ||
status.lastError = '' | ||
status.nextRetry = '' | ||
status.resolved = true | ||
sbp('okTurtles.events/emit', PERSISTENT_ACTION_SUCCESS, { id, result }) | ||
} | ||
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async trySBP (invocation: SbpInvocation | void): Promise<any> { | ||
try { | ||
return invocation ? await sbp(...invocation) : undefined | ||
} catch (error) { | ||
console.error(tag, coerceToError(error).message) | ||
} | ||
} | ||
} | ||
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// SBP API | ||
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sbp('sbp/selectors/register', { | ||
'chelonia.persistentActions/_init' (): void { | ||
this.actionsByID = Object.create(null) | ||
this.checkDatabaseKey = () => { | ||
if (!this.databaseKey) throw new TypeError(`${tag} No database key configured`) | ||
} | ||
sbp('okTurtles.events/on', PERSISTENT_ACTION_SUCCESS, ({ id }) => { | ||
sbp('chelonia.persistentActions/cancel', id) | ||
}) | ||
sbp('okTurtles.events/on', PERSISTENT_ACTION_TOTAL_FAILURE, ({ id }) => { | ||
sbp('chelonia.persistentActions/cancel', id) | ||
}) | ||
}, | ||
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// Cancels a specific action by its ID. | ||
// The action won't be retried again, but an async action cannot be aborted if its promise is stil attempting. | ||
'chelonia.persistentActions/cancel' (id: UUIDV4): void { | ||
if (id in this.actionsByID) { | ||
this.actionsByID[id].cancel() | ||
delete this.actionsByID[id] | ||
// Likely no need to await this call. | ||
sbp('chelonia.persistentActions/save') | ||
} | ||
}, | ||
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// TODO: validation | ||
'chelonia.persistentActions/configure' ({ databaseKey, options = {} }: { databaseKey: string; options: Object }): void { | ||
this.databaseKey = databaseKey | ||
for (const key in options) { | ||
if (key in defaultOptions) { | ||
defaultOptions[key] = options[key] | ||
} else { | ||
throw new TypeError(`${tag} Unknown option: ${key}`) | ||
} | ||
} | ||
}, | ||
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'chelonia.persistentActions/enqueue' (...args): UUIDV4[] { | ||
const ids: UUIDV4[] = [] | ||
for (const arg of args) { | ||
const action = Array.isArray(arg) | ||
? new PersistentAction(arg) | ||
: new PersistentAction(arg.invocation, arg) | ||
this.actionsByID[action.id] = action | ||
ids.push(action.id) | ||
} | ||
// Likely no need to await this call. | ||
sbp('chelonia.persistentActions/save') | ||
for (const id of ids) this.actionsByID[id].attempt() | ||
return ids | ||
}, | ||
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// Forces retrying a given persisted action immediately, rather than waiting for the scheduled retry. | ||
// - 'status.failedAttemptsSoFar' will still be increased upon failure. | ||
// - Does nothing if a retry is already running. | ||
// - Does nothing if the action has already been resolved, rejected or cancelled. | ||
'chelonia.persistentActions/forceRetry' (id: UUIDV4): void { | ||
if (id in this.actionsByID) { | ||
this.actionsByID[id].attempt() | ||
} | ||
}, | ||
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// Loads and tries every stored persistent action under the configured database key. | ||
async 'chelonia.persistentActions/load' (): Promise<void> { | ||
this.checkDatabaseKey() | ||
const storedActions = JSON.parse((await sbp('chelonia/db/get', this.databaseKey)) ?? '[]') | ||
for (const { id, invocation, options } of storedActions) { | ||
this.actionsByID[id] = new PersistentAction(invocation, options) | ||
// Use the stored ID instead of the autogenerated one. | ||
// TODO: find a cleaner alternative. | ||
this.actionsByID[id].id = id | ||
} | ||
sbp('chelonia.persistentActions/retryAll') | ||
}, | ||
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// Retry all existing persisted actions. | ||
// TODO: add some delay between actions so as not to spam the server, | ||
// or have a way to issue them all at once in a single network call. | ||
'chelonia.persistentActions/retryAll' (): void { | ||
for (const id in this.actionsByID) { | ||
sbp('chelonia.persistentActions/forceRetry', id) | ||
} | ||
}, | ||
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// Updates the database version of the attempting action list. | ||
'chelonia.persistentActions/save' (): Promise<Error | void> { | ||
this.checkDatabaseKey() | ||
return sbp( | ||
'chelonia/db/set', | ||
this.databaseKey, | ||
JSON.stringify(Object.values(this.actionsByID)) | ||
) | ||
}, | ||
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'chelonia.persistentActions/status' () { | ||
return Object.values(this.actionsByID) | ||
// $FlowFixMe: `PersistentAction` is incompatible with mixed | ||
.map((action: PersistentAction) => ({ id: action.id, invocation: action.invocation, ...action.status })) | ||
}, | ||
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// Pauses every currently loaded action, and removes them from memory. | ||
// Note: persistent storage is not affected, so that these actions can be later loaded again and retried. | ||
'chelonia.persistentActions/unload' (): void { | ||
for (const id in this.actionsByID) { | ||
// Clear the action's timeout, but don't cancel it so that it can later resumed. | ||
this.actionsByID[id].timer && clearTimeout(this.actionsByID[id].timer) | ||
delete this.actionsByID[id] | ||
} | ||
} | ||
}) |
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