Releases: ole1986/a3-admintoolkit
Releases · ole1986/a3-admintoolkit
2.2.2
- use AAN feature to display messages (makes mission_file\system folder unnecessary)
- allow using "messageperm" action to permanently show the AAN until another call or game end
- [DEBUG] renamed the prefix from "admintoolkit*" to "x\admintoolkit*"
- Updated readme to include Visual Studio Code installation instruction only
2.2.1
- GODMODE now removes RyanZombies, fixed issue #34
- moved packing (for developers) to arma-dev extension for vscode
- fixed getWeapon having a magazone at start
- fixed uiList to display (and possible select) the correct items when filtering
- added an ExileZ missionFile example containing the neccessary atk customizations
2.2.0
- fixed broken kick / ban feature #37
- more flexible details menu (Example usage: Vehicles -> Spawn For Player -> (Select Vehicle) -> *(Select Player) -> "Run Action")
- possible fix for building objects
- allow removing nearby buildings (remember: buildings on map cannot be deleted)
- code optimization and other bug fixes
2.1.2
2.1.1
2.1.0
v2.0.4
v2.0.3
v2.0.2
- stand-alone server mod folder (@AdminToolkitServer)
- GUI overworked
- global chat messages
- more modder friendly (to build own extensions)
- spectating from vehicles
- teleport fixees
- several other improvements and bug fixes
- EXILEMOD: fixed bug where NEW players (not in DB yet) cannot connect