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It is try to create a game like Ragnarok Online.

What's done!

  1. Elementary class Location.
  2. Abstract class Person.
  3. Elementary class Mob.
  4. Determine action and skill structure.
  5. Start write connection class.

What need add else

  1. General issues:
  • Need add Loot class;
  • Need add Chat.
  1. Location class:
  • Relief;
  • Pathfinding.
  1. Person class:
  • Element of atack and defense;
  • Player actions handler;
  • Level and experience system;
  • Skill tree;
  • Equipment;
  • List of passive skills;
  • Event to change stats;
  • Inventory;
  • Riding;
  1. Network class:
  • Development of communication protocols;
  • Reception and transmission of data to multiple streams; Done! (may be)
  • Server load testing.
  1. Loot class:
  • Add derived class of Equip;
  • Some options of loot;
  1. Database:
  • Table with accaunts; Done!
  • Table with mobs; Done!
  • Table with players; Done!
  • List of skills (only C#).
  • Table with loots;

That's all!! New changes will be marked Done! in list.

Wow, wow, wow... Someone else... The most important thing - NEED ADD GAME CLIENT

P.S. Protocol must transmit:

  • registration; Done!
  • login; Done!
  • create person; Done!
  • delete person; Done!
  • select person (go to the world);
  • using actions and skills;
  • stats upgrade;
  • skills upgrade;
  • change equip;
  • using loot.

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