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#ifndef I_LOVE_PTSD_BEATINDICATOR_H | ||
#define I_LOVE_PTSD_BEATINDICATOR_H | ||
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#include <memory> | ||
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#include "GameElement.h" | ||
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namespace Display { | ||
class BeatIndicator { | ||
public: | ||
static void Init(); | ||
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static std::shared_ptr<GameElement> GetGameElement(); | ||
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static void Update(); | ||
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private: | ||
static std::string m_IndicatorImagePath; | ||
static glm::vec2 m_Position; | ||
static glm::vec2 m_Scale; | ||
static float m_ZIndex; | ||
static std::shared_ptr<GameElement> m_GameElement; | ||
}; | ||
} // namespace Display | ||
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#endif // I_LOVE_PTSD_BEATINDICATOR_H |
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Original file line number | Diff line number | Diff line change |
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// #include "Display/BeatIndicator.h" | ||
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// Display::BeatIndicator::Init() {} |
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