[idea / wip] - ofShader::setUniformBufferObject to easily pass a struct to a shader #599
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45m 25s |
Job | Run time |
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2m 6s | |
2m 11s | |
5m 19s | |
2m 11s | |
1m 25s | |
1m 56s | |
2m 8s | |
3m 8s | |
6m 9s | |
2m 9s | |
1m 32s | |
6m 23s | |
1m 35s | |
5m 42s | |
1m 31s | |
45m 25s |