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- A Tic-Tac-Toe game employing Minimax and Alpha-Beta Pruning algorithms for the computer player. Play against another player or challenge the computer, which strategically selects optimal moves. Detects winners or draws and offers customizable user interfaces. Ideal for AI algorithm exploration in gaming.
- Navigate a bot through a grid to rescue a trapped charger. Input grid dimensions and cell contents to generate a sequence of moves for the bot's rescue mission. An interactive assistant aids users in solving the problem, providing auditory guidance using text-to-speech conversion and managing file operations.