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    • A collection of scenes built for YouTube tutorial videos.
      C#
      MIT License
      214130Updated Sep 29, 2024Sep 29, 2024
    • A collection of prefabs that provide a specific point or area location to specify a valid teleport location for the Unity software
      C#
      MIT License
      2630Updated Sep 28, 2024Sep 28, 2024
    • User interface button types that can be used within a spatial environment for the Unity software
      C#
      MIT License
      3700Updated Sep 28, 2024Sep 28, 2024
    • A mechanism that simulates climbing in a spatial environment for the Unity software
      C#
      MIT License
      61020Updated Sep 28, 2024Sep 28, 2024
    • Utilize ObjectPointers to initiate an Interactor grab on an Interactable for the Unity software
      C#
      MIT License
      21120Updated Sep 28, 2024Sep 28, 2024
    • Indicate points in world space based on the location of a spatial target for the Unity software
      C#
      MIT License
      1200Updated Sep 28, 2024Sep 28, 2024
    • A representation of a collidable body volume that tracks a GameObject in a spatial scene for the Unity software
      C#
      MIT License
      2450Updated Sep 28, 2024Sep 28, 2024
    • Mechanisms that provide physics based and non-physics based linear and angular interactable controls for the Unity software
      C#
      MIT License
      4990Updated Sep 28, 2024Sep 28, 2024
    • Provides the ability to initiate haptic feedback on the controllers connected to an interactor for the Unity software
      C#
      MIT License
      1510Updated Sep 28, 2024Sep 28, 2024
    • A spatial zone in which an interactable object can be snapped into the designated area for the Unity software
      C#
      MIT License
      1530Updated Sep 28, 2024Sep 28, 2024
    • Indicate points in world space with a collection of object based pointers for the Unity software
      C#
      MIT License
      1720Updated Sep 28, 2024Sep 28, 2024
    • A collection of prefabs that can move a given GameObject based on axis input data for the Unity software
      C#
      MIT License
      1320Updated Sep 28, 2024Sep 28, 2024
    • A camera rig prefab that simulates spatial hardware for the Unity software
      C#
      MIT License
      41720Updated Sep 28, 2024Sep 28, 2024
    • Provides the ability to control a highlight state for an interactable object for the Unity software
      C#
      MIT License
      1410Updated Sep 28, 2024Sep 28, 2024
    • A collider that follows a source GameObject around the scene via rigidbody velocity within the Unity physics system
      C#
      MIT License
      2400Updated Sep 28, 2024Sep 28, 2024
    • Basic avatar hand to represent spatial controllers for the Unity software
      C#
      MIT License
      1320Updated Sep 28, 2024Sep 28, 2024
    • Control fading of scene cameras due to collisions of spatial objects for the Unity software
      C#
      MIT License
      1400Updated Sep 28, 2024Sep 28, 2024
    • Creates a vignette tunnel in front of a camera view to improve comfort for fast movements in VR for the Unity software
      C#
      MIT License
      2200Updated Sep 28, 2024Sep 28, 2024
    • SDK Wrappers for the Pico Integration Unity asset
      C#
      MIT License
      0100Updated Sep 28, 2024Sep 28, 2024
    • A camera rig prefab utilizing the XR Plugin Framework for the Unity software
      C#
      MIT License
      1420Updated Sep 28, 2024Sep 28, 2024
    • Input wrappers for the Unity Input system
      C#
      MIT License
      2310Updated Sep 28, 2024Sep 28, 2024
    • SDK Wrappers for the HTC Wave XR Unity asset
      C#
      MIT License
      0000Updated Sep 28, 2024Sep 28, 2024
    • Amplify real world movement steps in a virtual spatial environment for the Unity software
      C#
      MIT License
      1310Updated Sep 28, 2024Sep 28, 2024
    • A camera rig prefab utilizing the legacy XR management system for the Unity software
      C#
      MIT License
      1400Updated Sep 28, 2024Sep 28, 2024
    • A visual tooltip label that can be placed in a spatial environment for the Unity software
      C#
      MIT License
      1400Updated Sep 28, 2024Sep 28, 2024
    • SDK Wrappers for the SteamVR Unity asset
      C#
      MIT License
      2320Updated Sep 28, 2024Sep 28, 2024
    • Input wrappers for the Unity Input Manager and a collection of common input prefabs
      C#
      MIT License
      2600Updated Sep 28, 2024Sep 28, 2024
    • Manages the collision states between a collection of GameObjects in the scene for the Unity software
      C#
      MIT License
      1300Updated Sep 28, 2024Sep 28, 2024
    • A variety of mechanisms for interacting between interactors and interactables in a spatial scene for the Unity software
      C#
      MIT License
      3980Updated Sep 28, 2024Sep 28, 2024
    • A collection of custom actions that combine sub actions into more complex action types for the Unity software
      C#
      MIT License
      1400Updated Sep 28, 2024Sep 28, 2024