Package release for the C Raylib 5.5
This release was made from the output of another project, as mentioned in #45.
Added
- New functions (refer to raylib's repo for more information):
GetClipboardImage
IsShaderValid
GetScreenTooWrldRay
GetScreenToWorldRayEx
MakeDirectory
IsFileNameValid
ComputeCRC32
ComputeMD5
ComputeSHA1
SetGamepadVibration
GetShapesTexture
GetShapesTextureRectangle
DrawRectangleRoundedLinesEx
CheckCollisionCircleLine
LoadImageAnimFromMemory
IsImageValid
ImageFromChannel
ImageKernelConvolution
ImageDrawLineEx
ImageDrawTriangle
ImageDrawTriangleEx
ImageDrawTriangleLines
ImageDrawTriangleFan
ImageDrawTriangleStrip
IsTextureValid
IsRenderTextureValid
ColorIsEqual
ColorLerp
IsFontValid
TextToSnake
TextToCamel
TextToFloat
IsModelValid
DrawModelPoints
DrawModelPointsEx
ExportMeshAsCode
IsMaterialValid
UpdateModelAnimationBones
IsWaveValid
IsSoundValid
IsMusicValid
IsAudioStreamValid
Changed
- All functions named
Is*Ready
in 5.0 were renamed toIs*Valid
Fixed
- Various small tweeks in the binding generator (raylibctbg project) resulted in various small bug fixes in the wrapper code like functions called as methods that didn't consider
self
to be passed by reference when the param required a pointer.
Give feedback!
raylib-py depends heavily on your usage feedback. If you encounter any bug, please, report it in the issues section. Due to how raylib-py is maintained, bugs tend to be a little hard to find but quick to fix. In any case, you won't be required to look into the code, but simply point out which API is behaving unexpectedly.
Would you like to have a more customized binding for raylib?
Please, take a look at this project: raylibpyctbg