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fix(server/player): handle player loading errors and cleanup #221

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Mainly done in this changes :

Added player variable declaration outside try block for proper scope
Added cleanup in catch block to prevent orphaned player instances
Maintained all existing return values and error messages
Added nested try-catch for cleanup operations
Kept all property assignments within main try block
Added proper error logging for both main error and cleanup errors

1 > Fix the build issue.
2 > Maintain all existing functionality.
3 > Prevent memory leaks.
4 > Provide better error handling.
5 > Keep all existing interfaces intact.

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