v0.507-alpha
Pre-release
Pre-release
- Fixed broken armies save
- Fixed not displayed markers connections
- Fixed missing 'graph' value in path node markers
- Removed 'hint' value from transport marker
- Added importing stratum mask from *.bmp image (with re scaling if size is wrong).
- Fixed wrong height value for cursor position
- Fixed wrong height values for Min and Max values in heightmap painting
- After changing marker name markers list and graphics will now be forced to repaint
- Refresh marker connections when loading another map
- Generate mipmaps for textures that don't have them (strong looking textures when camera is zoomed out)
- Fixed crash when creating new map
- Fog is rendered again
- Many changes with water rendering (imports most of water settings like water mask, water color, normal textures, animation, scale, foam)