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v0.508-alpha

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@ozonexo3 ozonexo3 released this 18 Aug 09:55
· 247 commits to master since this release
  • Changed file browser to native system file browser (thanks to: https://github.com/gkngkc/UnityStandaloneFileBrowser )
  • Fixed flipped imported stratum mask
  • Fixed flipped preview of stratum masks
  • Added basic water settings
  • Changes in water shader (support for all water settings)
  • Improved generating of water data texture
  • Editor now generate and render terrain normal texture
  • Reduced terrain precision (thanks to terrain normal texture, for faster painting)
  • Generating of water and normal texture is now done in background (no lag after finishing painting)
  • Removed tilling of stratum and water masks (wrong mask color at borders of the map)
  • New slope tool
  • New bloom post process effect (more similar to FA)
  • Added bloom value in lighting settings
  • Fixed changing pages in resource browser
  • Changed cursor when dragging textures from resource browser
  • Changed UI rendering to pixel prefect

fafmapeditor_v0508_1
fafmapeditor_v0508_2