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v0.520-alpha

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@ozonexo3 ozonexo3 released this 17 May 05:34
· 147 commits to master since this release
  • Fixed crash on Marker/Chains when loading new map
  • Fixed crash on rendering path nodes when loading new map
  • Marker warnings are now updated when creating new markers
  • Fixed clipped heightmap and stratum brush when painting near borders
  • Fixed brush shape for every diagonal symmetry
  • Fixed wrong shape of stratum painting brush
  • Fixed not working linear brush
  • Updated "Edit Armys Spawn IDs" tool
  • Fixed Undo history for SetHeight, AddHeight, ImportHeightmap
  • Fixed Undo for ImportStratumMask
  • Added ClearLayerMask for stratum layers under Paint
  • Fixed display of Normal Scale of Lower Stratum
  • Editor now load water reflection cubemap
  • Changes in water shader (slope, reflection, sky cubemap)
  • Added missing fog to terrain shader
  • Small props rendering changes
  • Fixed wrong default normal map texture when prop has no normal texture assigned
  • Improvements in bloom effect
  • Changed values of slope debug
  • Added button to clear 2nd texture of the decal
  • Fixed decals rendering when there are no normalmap decals on map
  • Added support for maps with heights bigger than 128 (now max is 256)

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