Releases
v0.520-alpha
Fixed crash on Marker/Chains when loading new map
Fixed crash on rendering path nodes when loading new map
Marker warnings are now updated when creating new markers
Fixed clipped heightmap and stratum brush when painting near borders
Fixed brush shape for every diagonal symmetry
Fixed wrong shape of stratum painting brush
Fixed not working linear brush
Updated "Edit Armys Spawn IDs" tool
Fixed Undo history for SetHeight, AddHeight, ImportHeightmap
Fixed Undo for ImportStratumMask
Added ClearLayerMask for stratum layers under Paint
Fixed display of Normal Scale of Lower Stratum
Editor now load water reflection cubemap
Changes in water shader (slope, reflection, sky cubemap)
Added missing fog to terrain shader
Small props rendering changes
Fixed wrong default normal map texture when prop has no normal texture assigned
Improvements in bloom effect
Changed values of slope debug
Added button to clear 2nd texture of the decal
Fixed decals rendering when there are no normalmap decals on map
Added support for maps with heights bigger than 128 (now max is 256)
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