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Sisyphus Simulator

a fully text-based concept written in java where you push a boulder up a hill forever past randomly generated terrain.

characters

  • . - background/blank space
  • ඞ - player, can be moved with wasd
  • ^ - fire, kills player and damages boulder, can be extinguished by boulder
  • Σ - wall, cannot be walked through
  • 0 - boulder, can be pushed by the player
  • #, $, @, % - fog, represents unexplored area all characters can be modified in /game/main.java under /CHARACTERS/ section

running

  • clone repository
  • cd into root folder (outside of /game/)
    $ java game/main.java

controls

controls are handled through terminal text input, multiple inputs can be entered at a time, inputs are executed in the order they are typed

  • wasd: move
  • r: refresh map

music