Removed cpp17/optional.hpp include from generate-obj.cpp #100
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name: C++ build | |
on: | |
push: | |
branches: [ "master", "devel" ] | |
pull_request: | |
branches: [ "master", "devel" ] | |
env: | |
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.) | |
BUILD_TYPE: Release | |
jobs: | |
build: | |
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac. | |
# You can convert this to a matrix build if you need cross-platform coverage. | |
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix | |
strategy: | |
fail-fast: false | |
matrix: | |
os: [windows-latest, windows-2019, ubuntu-24.04, ubuntu-latest, ubuntu-20.04, macos-latest, macos-13] | |
name: ${{matrix.os}} | |
runs-on: ${{matrix.os}} | |
env: | |
# Set cache_path to the vcpkg default Windows directory if the OS is Windows, otherwise set it to the default Linux / macOS directory: | |
cache_path: ${{ startsWith(matrix.os, 'windows') && 'C:/Users/runneradmin/AppData/Local/vcpkg/archives/' || '~/.cache/vcpkg/archives/' }} | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
submodules: true | |
- name: Install vcpkg on macOS if not pre-installed | |
if: runner.os == 'macOS' && (matrix.os == 'macos-13' || matrix.os == 'macos-latest') | |
run: | | |
git clone https://github.com/microsoft/vcpkg.git | |
./vcpkg/bootstrap-vcpkg.sh | |
shell: bash | |
- name: Set VCPKG_ROOT environment variable | |
shell: bash | |
run: | | |
if [[ "$RUNNER_OS" == "macOS" ]]; then | |
echo "VCPKG_ROOT=$GITHUB_WORKSPACE/vcpkg" >> $GITHUB_ENV | |
else | |
echo "VCPKG_ROOT=$VCPKG_INSTALLATION_ROOT" >> $GITHUB_ENV | |
fi | |
- name: Cache/restore vcpkg dependencies | |
uses: actions/cache@v3 | |
with: | |
path: ${{env.cache_path}} | |
key: ${{matrix.os}}-vcpkg-cache-${{ hashFiles('vcpkg.json', '.github/workflows/cmake.yml') }} | |
restore-keys: | | |
${{matrix.os}}-vcpkg-cache- | |
- name: Configure CMake | |
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make. | |
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type | |
run: > | |
cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} | |
-DCMAKE_TOOLCHAIN_FILE=${{env.VCPKG_ROOT}}/scripts/buildsystems/vcpkg.cmake | |
-DVCPKG_MANIFEST_FEATURES="ceres" | |
-DEOS_BUILD_CERES_EXAMPLE=ON -DEOS_BUILD_UTILS=ON -DEOS_GENERATE_PYTHON_BINDINGS=ON | |
- name: Build | |
# Build your program with the given configuration | |
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} | |
- name: Test | |
working-directory: ${{github.workspace}}/build | |
# Execute tests defined by the CMake configuration. | |
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail | |
run: ctest -C ${{env.BUILD_TYPE}} |