Merge to Master Updates #3
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name: Actions 😎 | |
on: [push, pull_request] | |
jobs: | |
buildAndTestForLinuxBasedPlatforms: | |
name: Build for ${{ matrix.targetPlatform }} | |
runs-on: ubuntu-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
projectPath: | |
- test-project | |
unityVersion: | |
- 2021.3.15f1 | |
targetPlatform: | |
- StandaloneLinux64 # Build a Linux 64-bit standalone. | |
- iOS # Build an iOS player. | |
- Android # Build an Android player. | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
fetch-depth: 0 | |
lfs: true | |
- uses: actions/cache@v2 | |
with: | |
path: ${{ matrix.projectPath }}/Library | |
key: | |
Library-${{ matrix.projectPath }}-${{ matrix.targetPlatform }}-${{ | |
hashFiles(matrix.projectPath) }} | |
restore-keys: | | |
Library-${{ matrix.projectPath }}-${{ matrix.targetPlatform }}- | |
Library-${{ matrix.projectPath }}- | |
Library- | |
- uses: game-ci/unity-builder@v2 | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
projectPath: ${{ matrix.projectPath }} | |
unityVersion: ${{ matrix.unityVersion }} | |
targetPlatform: ${{ matrix.targetPlatform }} | |
customParameters: '-myParameter myValue -myBoolean -ThirdParameter andItsValue' | |
- uses: actions/upload-artifact@v2 | |
with: | |
name: Build | |
path: build | |
buildForWindowsBasedPlatforms: | |
name: Build for ${{ matrix.targetPlatform }} | |
runs-on: windows-2019 | |
strategy: | |
fail-fast: false | |
matrix: | |
projectPath: | |
- test-project | |
unityVersion: | |
- 2021.3.15f1 | |
targetPlatform: | |
- StandaloneWindows64 # Build a Windows 64-bit standalone. | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
fetch-depth: 0 | |
lfs: true | |
- uses: actions/cache@v2 | |
with: | |
path: ${{ matrix.projectPath }}/Library | |
key: | |
Library-${{ matrix.projectPath }}-${{ matrix.targetPlatform }}-${{ | |
hashFiles(matrix.projectPath) }} | |
restore-keys: | | |
Library-${{ matrix.projectPath }}-${{ matrix.targetPlatform }}- | |
Library-${{ matrix.projectPath }}- | |
Library- | |
- uses: game-ci/unity-builder@v2 | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
projectPath: ${{ matrix.projectPath }} | |
unityVersion: ${{ matrix.unityVersion }} | |
targetPlatform: ${{ matrix.targetPlatform }} | |
customParameters: '-myParameter myValue -myBoolean -ThirdParameter andItsValue' | |
- uses: actions/upload-artifact@v2 | |
with: | |
name: Build | |
path: build | |
buildForMacOSBasedPlatforms: | |
name: Build for ${{ matrix.targetPlatform }} | |
runs-on: macos-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
projectPath: | |
- test-project | |
unityVersion: | |
- 2021.3.15f1 | |
targetPlatform: | |
- StandaloneOSX # Build a macOS standalone. | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
fetch-depth: 0 | |
lfs: true | |
- uses: actions/cache@v2 | |
with: | |
path: ${{ matrix.projectPath }}/Library | |
key: | |
Library-${{ matrix.projectPath }}-${{ matrix.targetPlatform }}-${{ | |
hashFiles(matrix.projectPath) }} | |
restore-keys: | | |
Library-${{ matrix.projectPath }}-${{ matrix.targetPlatform }}- | |
Library-${{ matrix.projectPath }}- | |
Library- | |
- uses: game-ci/unity-builder@v2 | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
projectPath: ${{ matrix.projectPath }} | |
unityVersion: ${{ matrix.unityVersion }} | |
targetPlatform: ${{ matrix.targetPlatform }} | |
customParameters: '-myParameter myValue -myBoolean -ThirdParameter andItsValue' | |
- uses: actions/upload-artifact@v2 | |
with: | |
name: Build | |
path: build |