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macOS: windows can't be moved/resized, probably a Godot issue?
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pkdawson committed Dec 1, 2022
1 parent 70d9a1c commit 489d916
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2 changes: 2 additions & 0 deletions addons/imgui-godot/ImGuiGodot/ImGuiGD.cs
Original file line number Diff line number Diff line change
Expand Up @@ -130,7 +130,9 @@ public static void ExperimentalEnableViewports()
switch (OS.GetName())
{
case "Windows":
break;
case "macOS":
GD.PushError("ImGui Viewports are currently very broken on macOS");
break;
default:
GD.PushWarning("ImGui Viewports are probably broken on Linux/BSD https://github.com/ocornut/imgui/wiki/Multi-Viewports#issues");
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