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update readme; 1.8.3
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planqi committed May 12, 2017
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67 changes: 56 additions & 11 deletions README.md
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Expand Up @@ -12,30 +12,42 @@ Currently works with client version 1.13C.
Major features include:

* Full maphack
* Monsters, missiles displayed on map
* Infinite light radius
* Configurable monster colors (see wiki for details)
* Indicators of current level's exits
* Monsters, missiles displayed on map
* Infinite light radius
* Configurable monster colors (see wiki for details)
* Indicators of current level's exits
* Configurable item display features (see wiki for details)
* Modify item names and add sockets, item levels, ethereality
* Change colors and display items on the map
* Modify item names and add sockets, item levels, ethereality
* Change colors and display items on the map
* One-click item movement
* Shift-rightclick moves between stash/open cube and inventory
* Ctrl-rightclick moves from stash/open cube/inventory to ground
* Ctrl-shift-rightclick moves from stash/inventory into closed cube
* Shift-rightclick moves between stash/open cube and inventory
* Ctrl-rightclick moves from stash/open cube/inventory to ground
* Ctrl-shift-rightclick moves from stash/inventory into closed cube
* Auto-party (default hotkey: 9)
* Auto-loot (default hotkey: 7)
* Use potions directly from inventory (default hotkeys: numpad * and -)
* Display gear of other players (default hotkey: 0)
* Screen showing secondary attributes such as IAS/FHR (default hotkey: 8)
* Warnings when buffs expire (see "Skill Warning" in config file)
* Stash Export
* Export the inventory & stash of the current character to an external file
* Export the inventory & stash of the current character to an external file
* Experience Meter
* Show the current %, % gained, and exp/sec above the stamina bar
* Show the current %, % gained, and exp/sec above the stamina bar
* Reload configs in-game with ctrl+r or numpad 0 (numpad 0 is configurable)

Imports from LoliSquad's branch:
* Cow King and his pack now has a separate color on the minimap
* If your game name consists of word+number, it will guess your next game name to be +1 (x123 -> x124)
* `Autofill Next Game: True`, defaults to true
* Remembers your last game's password
* `Autofill Last Password: True`, defaults to true
* You can inspect Valkeries, Shadow Masters and Iron Golems to see what they spawned with or was made of
* Improved in-game color palette (16x16, removed an excess color square that didn't exist)

The hotkeys for all features can be changed in the config file.

Example config can be found here: [](https://github.com/planqi/bh_config)

Stash Exporting is configured through [Mustache Templates](https://mustache.github.io/mustache.5.html), see sample below:

Add this to the bottom of your BH.cfg:
Expand All @@ -52,6 +64,39 @@ Mustache[item]: {{>header}}{{>stats}}{{^isRuneword}}{{#socketed}}\n\n * {{>>ite
Mustache[stash]: {{#this}}* {{>item}}\n\n{{/this}}
```

# Release Notes for BH Maphack v1.8
* Stash export improvements:
* Add account name to sash export file name
* Add rare and crafted item names to stash export
* Map boxes are drawn on top of other things
* Add four possible box sizes to draw on the map
* Big to small: border, map, dot, px
* example config line:
* `ItemDisplay[tsc]: %green%+ %white%TP%map-97%%line-20%%border-20%%dot-0a%%px-33%`
* the new format is border-xx where the xx is the color code
* things like `%red%%map%` will still work and won't override a border that is set
* ![Boxes](readme_gfx/map_boxes.png)
* ![Color palette](readme_gfx/color_palette.png)
* Support multiple ItemDisplay lines with the same key
* Draw all of an item's map config lines, not just the first
* Add some fancy ItemDisplay magic (see example configs)
* Add ability to reload BH config (default key: numpad 0; hard coded: control r)
* Add ability to draw lines to or hide monsters on map
* `Monster Hide[149]: // chicken`
* `Monster Line[479]: 0x9B // shenk`
* Add `DARK_GREEN` as a color
* Other color; add Other Extra
* This enables places like Black Marsh to have lines to The Hole and The Forgotten Tower
* Add support for various possible paths at the start of act 3
* Other Extra is for supporting an extra exit on a level (e.g. Hole Level 1 exit from Black Marsh).
* Remove need for Visual Studio Redistributable
* ItemDisplay conditions can now use `&&` for AND and `||` for OR
* `%replacement_strings%` don't need to be in caps
* Fixed toggle key for xp meter (default: numpad 7)
* Updated stats page
* Custom stats can be added like: `Stat Screen[red_cooldown]: // reduced cooldown`
* Can be loaded on Diablo start

# Release Notes for BH Maphack v1.7a
- A fork of Underbent's v1.6 by Slayergod13

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