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CDGraph timing should also use new steps second thing
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poco0317 committed Jul 9, 2020
1 parent 06a623b commit 1f44dae
Showing 1 changed file with 4 additions and 1 deletion.
5 changes: 4 additions & 1 deletion Themes/Til Death/BGAnimations/_chartpreview.lua
Original file line number Diff line number Diff line change
Expand Up @@ -79,8 +79,11 @@ local t = Def.ActorFrame {
end,
CurrentSongChangedMessageCommand=function(self)
self:GetChild("pausetext"):settext("")

end,
CurrentStepsP1ChangedMessageCommand = function(self)
if GAMESTATE:GetCurrentSong() then
musicratio = GAMESTATE:GetCurrentSong():GetLastSecond() / wodth
musicratio = GAMESTATE:GetCurrentSteps():GetLengthSeconds() / wodth
end
end,
MouseRightClickMessageCommand=function(self)
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