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Make Replay eval screen radar values look slightly better
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000 is better than -01.
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poco0317 committed Sep 6, 2018
1 parent 26b99ce commit b4debb0
Showing 1 changed file with 8 additions and 2 deletions.
10 changes: 8 additions & 2 deletions src/ScreenEvaluation.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -219,8 +219,14 @@ void ScreenEvaluation::Init()
}

// update persistent statistics
if( SUMMARY && GamePreferences::m_AutoPlay != PC_REPLAY)
m_pStageStats->FinalizeScores( true );
if (SUMMARY && GamePreferences::m_AutoPlay == PC_REPLAY)
{
m_pStageStats->m_player[PLAYER_1].m_HighScore.SetRadarValues(m_pStageStats->m_player[PLAYER_1].m_radarActual);
}
else if (SUMMARY && GamePreferences::m_AutoPlay != PC_REPLAY)
{
m_pStageStats->FinalizeScores(true);
}

// Run this here, so STATSMAN->m_CurStageStats is available to overlays.
ScreenWithMenuElements::Init();
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