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Flares reset when player dies. Helicopter position resets if player d…
…ies after heli is called. Added audio when zombies start running.
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Kevin Semple
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Kevin Semple
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Jan 4, 2018
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Original file line number | Diff line number | Diff line change |
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using System.Collections; | ||
using System.Collections.Generic; | ||
using UnityEngine; | ||
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public class PlayerFlare : MonoBehaviour { | ||
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// Use this for initialization | ||
void Start () { | ||
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} | ||
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// Update is called once per frame | ||
void Update () { | ||
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} | ||
} |
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