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Lock screen orientation on iOS during gameplay #23153

Lock screen orientation on iOS during gameplay

Lock screen orientation on iOS during gameplay #23153

Triggered via pull request December 16, 2024 11:56
Status Failure
Total duration 54m 59s
Artifacts 4

ci.yml

on: pull_request
Matrix: Test
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5 errors and 3 warnings
Build only (iOS): osu.iOS/AppDelegate.cs#L10
The type or namespace name 'GameApplicationDelegate' could not be found (are you missing a using directive or an assembly reference?)
Build only (iOS): osu.iOS/AppDelegate.cs#L10
The type or namespace name 'GameApplicationDelegate' could not be found (are you missing a using directive or an assembly reference?)
Build only (iOS)
Process completed with exit code 1.
Test (Windows, windows-latest, SingleThread)
Process completed with exit code 1.
osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations ► TestBestRulesetIsRecommended: TestResults-Windows-SingleThread.trx#L0
Failed test found in: TestResults-Windows-SingleThread.trx Error: "recommended beatmap displayed" timed out
Code Quality
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Test (Linux, ubuntu-latest, SingleThread)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Test (Linux, ubuntu-latest, MultiThreaded)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636

Artifacts

Produced during runtime
Name Size
osu-test-results-Linux-MultiThreaded
4.93 MB
osu-test-results-Linux-SingleThread
4.91 MB
osu-test-results-Windows-MultiThreaded
5.02 MB
osu-test-results-Windows-SingleThread
4.99 MB